For anyone interested in exploring some of this stuff further, I (first) found
lots of dead links, but came up with this one with binaries for Sun, SGI and the
original NeXT format.
<http://www.gamers.org/games/doom/>
I still have a SparcStation 10 + a Leo/ZX frame buffer that I spent a lot of
time hunting down back in the day to work with the Sun stuff on. I was a little
sad to see comments that performance on the Leo framebuffer was not very impressive.
Jerry
On 10/11/16 02:22 PM, Adam Sampson wrote:
Liam Proven <lpro...@gmail.com> writes:
As far as Doom, not long after I became a Sun employee in Mountain
View in '94-95, we played Doom Arena, a networked, multiplayer
version of Doom.
I think you might be conflating 2 games here.
Nope:
http://www.sirbooga.com/doomarena.html