I do the quoted action. On Thu, Apr 19, 2018, 20:10 Reuben Staley <reuben.sta...@gmail.com> wrote:
> I am going to pend this with paper in 24 hours if no one points out > something to fix. > > CHANGES: > - Removed Purple land > - Fixed awkward wording > > Title: Q*Bert the Second > AI: 2 > Author: Trigon > Co-authors: G., Corona > > Amend rule 1995 "Land Types" by doing the following: > > Replacing the first paragraph with: > > Each Unit of Land has a Land Type switch, tracked by the > Cartographor. Possible values are: > > 1. Black > 2. White > 3. Gray > 4. Aether (the default) > > Changes to Land Type switches are secured. To "change the type" > of, or to "transform" a Unit of Land is to flip its Type switch. A > “Unit of X” is a Unit of Land whose Land Type switch has the value > X. > > and replacing the first word of the final paragraph with "Alternating > Land Type". > > Re-enact rule 2046 (Power=1.0) "Q*Bert (tm)" [1] > > Rename rule 2046 to "Q*Bert" > > Amend rule 2046 by replacing its text, in its entirety, with: > > Q*Bert is an entity which has a location. Q*Bert CAN be on a unit > of Aether. > > Q*Bert has a color switch, tracked by the Cartographor, whose > possible values are all defined Land Type other than Aether or > Gray. The default value is Black. When Q*Bert moves to a Land > Unit, if the current type of the unit is not the same as Q*Bert's > color switch, Q*Bert changes that space's type to the value of eir > color switch. > > Every week, the Cartographor CAN and SHALL move Q*Bert using the > following process: > > 1. If Q*Bert is on the same Land Unit as another entity, the > Cartographor SHALL select a Land Unit adjacent to Q*Bert's > current position and move em there. > > 2. Otherwise, the Cartographor SHALL select a Land Unit whose > longitude and latitude both differ from Q*Bert's by exactly > one. > > If, after Q*Bert has moved, e is on a Preserved Land Unit, the > Cartographor SHALL repeat the process above, moving Q*Bert until e > is no longer on a Preserved Land Unit. > > If the type of the Land Unit that Q*Bert is located on is > switched by an entity that is not Q*Bert, Q*Bert's color switch is > set to that type instead. > > Whenever Q*Bert is moved to (0, 0), the Cartographor CAN and SHALL > choose a random Land Type that is an allowed value of Q*Bert's > color switch and set Q*Bert's color switch to it. > > When referring to Q*Bert, entities CAN replace the "*" with any > punctuation character or spell it with a lowercase letter "b" > (i.e. Q-Bert, Q^bert) > > [1] Full History for Rulekeepor: > > Created by Proposal 4471 "Q-bert" (OscarMeyr), Mar 19, 2003 > Repealed by Proposal 4486 "Of what worth honor?" (Michael; with Goethe, > Murphy), Apr 23, 2003 > > > On 04/18/2018 06:17 PM, Reuben Staley wrote: > > CHANGES: > > - Added Purple land type to better match P4471 > > - Got rid of first part > > - Added more land type changing rules > > - Made it more fun in general > > - Also patched a bug > > > > Title: Q*Bert the Second > > AI: 2 > > Author: Trigon > > Co-authors: G., Corona > > > > Amend rule 1995 "Land Types" by doing the following: > > > > Replacing the first paragraph with: > > > > Each Unit of Land has a Land Type switch, tracked by the > > Cartographor. Possible values are: > > > > 1. Black > > 2. White > > 3. Gray > > 4. Purple > > 5. Aether (the default) > > > > Changes to Land Type switches are secured. To "change the type" > > of, or to "transform" a Unit of Land is to flip its Type switch. A > > “Unit of X” is a Unit of Land whose Land Type switch has the value > > X. > > > > and replacing the first word of the final paragraph with "Alternating > > Land Type". > > > > Re-enact rule 2046 (Power=1.0) "Q*Bert (tm)" [1] > > > > Rename rule 2046 to "Q*Bert" > > > > Amend rule 2046 by replacing its text, in its entirety, with: > > > > Q*Bert is an entity which has a location. Q*Bert CAN be on a unit > > of Aether. > > > > Q*Bert has a color switch, tracked by the Cartographor, whose > > possible values are all defined Land Type other than Aether or > > Gray. The default value is Purple. When Q*Bert moves to a Land > > Unit, if the current type of the unit is not the same as Q*Bert's > > color switch, Q*Bert changes that space's type to the value of eir > > color switch. > > > > Every week, the Cartographor CAN and SHALL move Q*Bert using the > > following process: > > > > 1. If Q*Bert is on the same Land Unit as another entity, the > > Cartographor SHALL select a Land Unit adjacent to Q*Bert's > > current position and move em there. > > > > 2. Otherwise, the Cartographor SHALL select a Land Unit whose > > longitude and latitude both differ from Q*Bert's by exactly > > one. > > > > If, after Q*Bert has moved, e is on a Preserved Land Unit, the > > Cartographor SHALL repeat the process above, moving Q*Bert until e > > is no longer on a Preserved Land Unit. > > > > If the type of the Land Unit that Q*Bert is located on is > > switched by an entity that is not Q*Bert, Q*Bert's color switch is > > set to that type instead. > > > > Whenever Q*Bert is moved to (0, 0), the Cartographor CAN and SHALL > > choose a random valid Land Type and set Q*Bert's color switch to > > it. > > > > Q*Bert can also be referred to as QxBert or Qxbert, where x > > represents any punctuation character (i.e. Q-Bert, Q^bert) > > > > [1] Full History for Rulekeepor: > > > > Created by Proposal 4471 "Q-bert" (OscarMeyr), Mar 19, 2003 > > Repealed by Proposal 4486 "Of what worth honor?" (Michael; with Goethe, > > Murphy), Apr 23, 2003 > > > > On 04/18/2018 12:17 AM, Reuben Staley wrote: > >> Title: More Advanced Land Features > >> AI: 1 > >> Author: Trigon > >> Co-authors: > >> > >> Create a new rule (Power=1.0) entitled "Winning by Ownership" with the > >> text: > >> > >> If, at any time, a single player owns more Land Units than all > >> other entities combined, e wins the game. > >> > >> Re-enact rule 2046 (Power=1.0) "Q*Bert (tm)" [1] > >> > >> Rename rule 2046 to "Q*Bert" > >> > >> Amend rule 2046 by replacing its text, in its entirety, with: > >> > >> Q*Bert is an entity which has a location. Q*Bert CAN be on a unit > >> of Aether. > >> > >> Q*Bert has a color switch, which is a defined Land Type other > than > >> Aether or Gray and defaults to Black. When Q*Bert moves to a Land > >> Unit, if the current type of the unit is not the same as Q*Bert's > >> color switch, Q*Bert changes that space's type to the value of > eir > >> color switch. > >> > >> Every week, the Cartographor CAN and SHALL move Q*Bert using the > >> following process: > >> > >> 1. If Q*Bert is on the same Land Unit as another entity, the > >> Cartographor SHALL select a Land Unit adjacent to Q*Bert's > >> current position and move em there. > >> > >> 2. Otherwise, the Cartographor SHALL select a Land Unit whose > >> longitude and latitude both differ from Q*Bert's by exactly > >> one. > >> > >> If, after Q*Bert has moved, e is on a Preserved Land Unit, the > >> Cartographor SHALL repeat the process above, moving Q*Bert until > e > >> is no longer on a Preserved Land Unit. > >> > >> If the type of the Land Unit that Q*Bert is located on is > >> switched by an entity that is not Q*Bert, Q*Bert's color switch > is > >> set to that type instead. > >> > >> [1] Full History for Rulekeepor: > >> > >> Created by Proposal 4471 (OscarMeyr) 9 Apr. 2003 > >> Repealed by Proposal 4486 (Michael; with Goethe, Murphy) 23 Apr. 2003 > >> > >> -- > >> Trigon > > > > -- > -- > Trigon >