CHANGES:
  - Added Purple land type to better match P4471
  - Got rid of first part
  - Added more land type changing rules
  - Made it more fun in general
  - Also patched a bug

Title: Q*Bert the Second
AI: 2
Author: Trigon
Co-authors: G., Corona

Amend rule 1995 "Land Types" by doing the following:

   Replacing the first paragraph with:

      Each Unit of Land has a Land Type switch, tracked by the
      Cartographor. Possible values are:

      1. Black
      2. White
      3. Gray
      4. Purple
      5. Aether (the default)

      Changes to Land Type switches are secured. To "change the type"
      of, or to "transform" a Unit of Land is to flip its Type switch. A
      “Unit of X” is a Unit of Land whose Land Type switch has the value
      X.

   and replacing the first word of the final paragraph with "Alternating
   Land Type".

Re-enact rule 2046 (Power=1.0) "Q*Bert (tm)" [1]

Rename rule 2046 to "Q*Bert"

Amend rule 2046 by replacing its text, in its entirety, with:

      Q*Bert is an entity which has a location. Q*Bert CAN be on a unit
      of Aether.

      Q*Bert has a color switch, tracked by the Cartographor, whose
      possible values are all defined Land Type other than Aether or
      Gray. The default value is Purple. When Q*Bert moves to a Land
      Unit, if the current type of the unit is not the same as Q*Bert's
      color switch, Q*Bert changes that space's type to the value of eir
      color switch.

      Every week, the Cartographor CAN and SHALL move Q*Bert using the
      following process:

      1. If Q*Bert is on the same Land Unit as another entity, the
         Cartographor SHALL select a Land Unit adjacent to Q*Bert's
         current position and move em there.

      2. Otherwise, the Cartographor SHALL select a Land Unit whose
         longitude and latitude both differ from Q*Bert's by exactly
         one.

      If, after Q*Bert has moved, e is on a Preserved Land Unit, the
      Cartographor SHALL repeat the process above, moving Q*Bert until e
      is no longer on a Preserved Land Unit.

      If the type of the Land Unit that Q*Bert is located on is
      switched by an entity that is not Q*Bert, Q*Bert's color switch is
      set to that type instead.

      Whenever Q*Bert is moved to (0, 0), the Cartographor CAN and SHALL
      choose a random valid Land Type and set Q*Bert's color switch to
      it.

      Q*Bert can also be referred to as QxBert or Qxbert, where x
      represents any punctuation character (i.e. Q-Bert, Q^bert)

[1] Full History for Rulekeepor:

Created by Proposal 4471 "Q-bert" (OscarMeyr), Mar 19, 2003
Repealed by Proposal 4486 "Of what worth honor?" (Michael; with Goethe,
  Murphy), Apr 23, 2003

On 04/18/2018 12:17 AM, Reuben Staley wrote:
Title: More Advanced Land Features
AI: 1
Author: Trigon
Co-authors:

Create a new rule (Power=1.0) entitled "Winning by Ownership" with the
text:

       If, at any time, a single player owns more Land Units than all
       other entities combined, e wins the game.

Re-enact rule 2046 (Power=1.0) "Q*Bert (tm)" [1]

Rename rule 2046 to "Q*Bert"

Amend rule 2046 by replacing its text, in its entirety, with:

       Q*Bert is an entity which has a location. Q*Bert CAN be on a unit
       of Aether.

       Q*Bert has a color switch, which is a defined Land Type other than
       Aether or Gray and defaults to Black. When Q*Bert moves to a Land
       Unit, if the current type of the unit is not the same as Q*Bert's
       color switch, Q*Bert changes that space's type to the value of eir
       color switch.

       Every week, the Cartographor CAN and SHALL move Q*Bert using the
       following process:

       1. If Q*Bert is on the same Land Unit as another entity, the
          Cartographor SHALL select a Land Unit adjacent to Q*Bert's
          current position and move em there.

       2. Otherwise, the Cartographor SHALL select a Land Unit whose
          longitude and latitude both differ from Q*Bert's by exactly
          one.

       If, after Q*Bert has moved, e is on a Preserved Land Unit, the
       Cartographor SHALL repeat the process above, moving Q*Bert until e
       is no longer on a Preserved Land Unit.

       If the type of the Land Unit that Q*Bert is located on is
       switched by an entity that is not Q*Bert, Q*Bert's color switch is
       set to that type instead.

[1] Full History for Rulekeepor:

Created by Proposal 4471 (OscarMeyr) 9 Apr. 2003
Repealed by Proposal 4486 (Michael; with Goethe, Murphy) 23 Apr. 2003

--
Trigon

--
--
Trigon

Reply via email to