I am going to pend this with paper in 24 hours if no one points out
something to fix.
CHANGES:
- Removed Purple land
- Fixed awkward wording
Title: Q*Bert the Second
AI: 2
Author: Trigon
Co-authors: G., Corona
Amend rule 1995 "Land Types" by doing the following:
Replacing the first paragraph with:
Each Unit of Land has a Land Type switch, tracked by the
Cartographor. Possible values are:
1. Black
2. White
3. Gray
4. Aether (the default)
Changes to Land Type switches are secured. To "change the type"
of, or to "transform" a Unit of Land is to flip its Type switch. A
“Unit of X” is a Unit of Land whose Land Type switch has the value
X.
and replacing the first word of the final paragraph with "Alternating
Land Type".
Re-enact rule 2046 (Power=1.0) "Q*Bert (tm)" [1]
Rename rule 2046 to "Q*Bert"
Amend rule 2046 by replacing its text, in its entirety, with:
Q*Bert is an entity which has a location. Q*Bert CAN be on a unit
of Aether.
Q*Bert has a color switch, tracked by the Cartographor, whose
possible values are all defined Land Type other than Aether or
Gray. The default value is Black. When Q*Bert moves to a Land
Unit, if the current type of the unit is not the same as Q*Bert's
color switch, Q*Bert changes that space's type to the value of eir
color switch.
Every week, the Cartographor CAN and SHALL move Q*Bert using the
following process:
1. If Q*Bert is on the same Land Unit as another entity, the
Cartographor SHALL select a Land Unit adjacent to Q*Bert's
current position and move em there.
2. Otherwise, the Cartographor SHALL select a Land Unit whose
longitude and latitude both differ from Q*Bert's by exactly
one.
If, after Q*Bert has moved, e is on a Preserved Land Unit, the
Cartographor SHALL repeat the process above, moving Q*Bert until e
is no longer on a Preserved Land Unit.
If the type of the Land Unit that Q*Bert is located on is
switched by an entity that is not Q*Bert, Q*Bert's color switch is
set to that type instead.
Whenever Q*Bert is moved to (0, 0), the Cartographor CAN and SHALL
choose a random Land Type that is an allowed value of Q*Bert's
color switch and set Q*Bert's color switch to it.
When referring to Q*Bert, entities CAN replace the "*" with any
punctuation character or spell it with a lowercase letter "b"
(i.e. Q-Bert, Q^bert)
[1] Full History for Rulekeepor:
Created by Proposal 4471 "Q-bert" (OscarMeyr), Mar 19, 2003
Repealed by Proposal 4486 "Of what worth honor?" (Michael; with Goethe,
Murphy), Apr 23, 2003
On 04/18/2018 06:17 PM, Reuben Staley wrote:
CHANGES:
- Added Purple land type to better match P4471
- Got rid of first part
- Added more land type changing rules
- Made it more fun in general
- Also patched a bug
Title: Q*Bert the Second
AI: 2
Author: Trigon
Co-authors: G., Corona
Amend rule 1995 "Land Types" by doing the following:
Replacing the first paragraph with:
Each Unit of Land has a Land Type switch, tracked by the
Cartographor. Possible values are:
1. Black
2. White
3. Gray
4. Purple
5. Aether (the default)
Changes to Land Type switches are secured. To "change the type"
of, or to "transform" a Unit of Land is to flip its Type switch. A
“Unit of X” is a Unit of Land whose Land Type switch has the value
X.
and replacing the first word of the final paragraph with "Alternating
Land Type".
Re-enact rule 2046 (Power=1.0) "Q*Bert (tm)" [1]
Rename rule 2046 to "Q*Bert"
Amend rule 2046 by replacing its text, in its entirety, with:
Q*Bert is an entity which has a location. Q*Bert CAN be on a unit
of Aether.
Q*Bert has a color switch, tracked by the Cartographor, whose
possible values are all defined Land Type other than Aether or
Gray. The default value is Purple. When Q*Bert moves to a Land
Unit, if the current type of the unit is not the same as Q*Bert's
color switch, Q*Bert changes that space's type to the value of eir
color switch.
Every week, the Cartographor CAN and SHALL move Q*Bert using the
following process:
1. If Q*Bert is on the same Land Unit as another entity, the
Cartographor SHALL select a Land Unit adjacent to Q*Bert's
current position and move em there.
2. Otherwise, the Cartographor SHALL select a Land Unit whose
longitude and latitude both differ from Q*Bert's by exactly
one.
If, after Q*Bert has moved, e is on a Preserved Land Unit, the
Cartographor SHALL repeat the process above, moving Q*Bert until e
is no longer on a Preserved Land Unit.
If the type of the Land Unit that Q*Bert is located on is
switched by an entity that is not Q*Bert, Q*Bert's color switch is
set to that type instead.
Whenever Q*Bert is moved to (0, 0), the Cartographor CAN and SHALL
choose a random valid Land Type and set Q*Bert's color switch to
it.
Q*Bert can also be referred to as QxBert or Qxbert, where x
represents any punctuation character (i.e. Q-Bert, Q^bert)
[1] Full History for Rulekeepor:
Created by Proposal 4471 "Q-bert" (OscarMeyr), Mar 19, 2003
Repealed by Proposal 4486 "Of what worth honor?" (Michael; with Goethe,
Murphy), Apr 23, 2003
On 04/18/2018 12:17 AM, Reuben Staley wrote:
Title: More Advanced Land Features
AI: 1
Author: Trigon
Co-authors:
Create a new rule (Power=1.0) entitled "Winning by Ownership" with the
text:
If, at any time, a single player owns more Land Units than all
other entities combined, e wins the game.
Re-enact rule 2046 (Power=1.0) "Q*Bert (tm)" [1]
Rename rule 2046 to "Q*Bert"
Amend rule 2046 by replacing its text, in its entirety, with:
Q*Bert is an entity which has a location. Q*Bert CAN be on a unit
of Aether.
Q*Bert has a color switch, which is a defined Land Type other than
Aether or Gray and defaults to Black. When Q*Bert moves to a Land
Unit, if the current type of the unit is not the same as Q*Bert's
color switch, Q*Bert changes that space's type to the value of eir
color switch.
Every week, the Cartographor CAN and SHALL move Q*Bert using the
following process:
1. If Q*Bert is on the same Land Unit as another entity, the
Cartographor SHALL select a Land Unit adjacent to Q*Bert's
current position and move em there.
2. Otherwise, the Cartographor SHALL select a Land Unit whose
longitude and latitude both differ from Q*Bert's by exactly
one.
If, after Q*Bert has moved, e is on a Preserved Land Unit, the
Cartographor SHALL repeat the process above, moving Q*Bert until e
is no longer on a Preserved Land Unit.
If the type of the Land Unit that Q*Bert is located on is
switched by an entity that is not Q*Bert, Q*Bert's color switch is
set to that type instead.
[1] Full History for Rulekeepor:
Created by Proposal 4471 (OscarMeyr) 9 Apr. 2003
Repealed by Proposal 4486 (Michael; with Goethe, Murphy) 23 Apr. 2003
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Trigon
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Trigon