Yeah, I see what you mean. I just found that in the last land auction, I
just wanted *a* land unit, not even looking at what the individual ones
were, yet I always ended up getting outbid to the point where I felt it
wasn't worth it to try to bid anymore. Besides, most players were simply
bidding on all at once.
On 4/12/2018 9:50 PM, Reuben Staley wrote:
Here's my argument on why separate land auctions are better:
Imagine that land unit 1 has a Rank 4 facility on it, but land unit 2
has nothing. More people will bid on land unit 1. This is completely
justified since land unit 1 is definitely more valuable than land unit
2. So someone might get land unit 2 for really cheaply, but that's
because it's a worse land unit.
Now imagine land unit 3 is exactly the same as land unit 2 but is on the
complete other side of the map. Hypothetical player A already owns two
adjacent land units to land unit 3, but has nothing near land unit 2.
Logically, land unit 3 is less valuable than land unit 2 to hypothetical
player A.
Now, imagine hypothetical player B just barely joined, so any land is
good by em. E'll notice that hypothetical player A will probably want to
take land unit 3. E'll also notice that A is a lot richer than em and it
wouldn't be productive for em to try and bid up A because e would lose.
So B decides to focus on bidding up land unit 2.
Hypothetical player C comes along. C is very wealthy, and is not looking
to get any more land this time. But, being the trickster that e is, e
decides to bid up land unit 2 because e knows A wants it really badly.
This gag is already old, but the point is that I could go on. Separate
auctions encourage more competitive play. Imagine if these were all lots
in the same auction. Every bid would be a shot in the dark. You couldn't
strategize and attempt to get one specific unit. Well, I mean, you could
*try*, but in the end, you actually have very little control over what
you get.
Single auctions work for lots that are similar to one another. Zombies,
for instance. You most likely won't care which one you get, because the
differences between zombies are slight. Land units have complex data
surrounding them, and it is therefore crucial that players are able to
strategize in auctions for them.
Or I could be wrong. As always, I'm open to argument, so if someone has
a reason why single land auctions are better, please explain them to me.
On 4/12/2018 7:09 PM, ATMunn wrote:
Haven't read any of the other posts yet, but I would say that I would
probably prefer it to be a single auction.
On 4/12/2018 4:53 PM, Kerim Aydin wrote:
Reading R2004, it looks like it was *supposed* to be a single auction?
That's definitely not how the announcement below reads, and not how
people have been bidding, so I don't know what actually happened.
(R2004 only allows 1 auction to be started each week).
I'm also looking for anything that says the Cartographer CAN transfer
land in any circumstances, and all I'm finding is SHALLs. (is there
a "SHALL implies CAN" somewhere?)
On Thu, 12 Apr 2018, Aris Merchant wrote:
Oops, you're right. You know, it seems pretty likely that those ones
just never began in the first place.
-Aris
On Thu, Apr 12, 2018 at 1:38 PM, Kerim Aydin
<ke...@u.washington.edu> wrote:
These are independent auctions so only the incorrect ones were just
terminated I think? (Auctions 1,3,4).
On Thu, 12 Apr 2018, Aris Merchant wrote:
I agree with G.'s interpretation. I believe that Rule 2549's
statement
that "An Auction also CANNOT be initiated unless the Auctioneer is
able to give away each item in each of the Auction's lots" is
applicable, given that the announced items do not in fact exist. Just
in case, I terminate the ongoing land auction, because some of the
lots are nonexistent and therefore "the Auctioneer of that Auction
cannot transfer any item included in a lot in that Auction" (Rule
2552).
-Aris
On Thu, Apr 12, 2018 at 11:10 AM, Kerim Aydin
<ke...@u.washington.edu> wrote:
My interpretation:
You describe a particular lot as a "white land unit at XXXX".
You do not have
a "white land unit at XXXX" to transfer, so anyone can terminate
the auction.
If no one terminates it, I'm not sure whether you can satisfy
your obligation
to transfer by transferring a black land unit at XXXX, or not.
(oh, just out of curiosity where does it say you CAN transfer
particular
land units? That wording of that would play into what you can or
cannot
satisfy).
On Thu, 12 Apr 2018, Reuben Staley wrote:
I'd say that these data are less relevant than the coordinates
of the land
units, so it would not invalidate it. But that may just be me
but wanting
to do work to fix it.
On Thu, Apr 12, 2018, 11:24 Corona <liliumalbum.ag...@gmail.com>
wrote:
Wait, I just looked it up (in your own report) and:
AUCTION 1: The lot is the white land unit at (+1, +2) <--
actually black
AUCTION 2: The lot is the white land unit at (+1, +3)
AUCTION 3: The lot is the white land unit at (+2, 0) <--
actually black
AUCTION 4: The lot is the black land unit at (+2, +1) <--
actually white
AUCTION 5: The lot is the black land unit at (+2, +2)
Gasp! It cannot be! Is it a... SCAM?!?!
More seriously, does it make the auction initiation invalid?
On Wed, Apr 11, 2018 at 8:30 AM, Reuben Staley
<reuben.sta...@gmail.com>
wrote:
This is the second real land auction.
There are currently 5 public, unpreserved, non-aether land
units in
existence. All 5 are put up for auction.
For the following 5 auctions, I am the announcer, Agora is the
auctioneer,
and the minimum bid is 1 coin:
AUCTION 1: The lot is the white land unit at (+1, +2)
AUCTION 2: The lot is the white land unit at (+1, +3)
AUCTION 3: The lot is the white land unit at (+2, 0)
AUCTION 4: The lot is the black land unit at (+2, +1)
AUCTION 5: The lot is the black land unit at (+2, +2)
--
~Corona
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