Can I just say that I still really like the idea of this proposal? I don't really want to attempt judicial reform, however, since I just got done with a different game(chang|break)ing proposal.
El 27 feb. 2018 17:10, "Aris Merchant" <thoughtsoflifeandligh...@gmail.com> escribió: > Forwarding a message from back when I was working on a judicial system > proposal. I dropped it, after realizing that that 1) this kind of system > needs to be written modularly, or it turns into a tightly bound mess and 2) > I can't write modularly. However, this could perhaps be used as theme for > G.'s proposal (G., I don't know how set you are on Wevils?), and it comes > with the resources built in. > > -Aris > > ---------- Forwarded message --------- > From: Aris Merchant <thoughtsoflifeandligh...@gmail.com> > Date: Fri, Nov 24, 2017 at 11:37 PM > Subject: Re: About that secret project... > To: Reuben Staley <reuben.sta...@gmail.com> > > > (An introduction has been removed) > > > My proposal requires two currencies, one to begin cases with and one > to pay off blots. There were two previous blot-like system I've seen, > and each had a coherent theme. One was rests, which were the opposite > of notes in a musically themed system. The other one was blots, which > were tracked by the Herald back when we considered crime a "blot" on > the honor of the guilty. I still want to call them blots, but under my > proposal they would symbolize the displeasure of the Spirit of the > Game upon those who break eir rules. You would expunge blots with > incense, which would be sacrificed to the Spirit of the Game. This > might eventually be used to receive other benefits from the Spirit > (maybe eventually have a full religion subsystem?), like teleports or > protection from attack. > > To initiate court cases (and file NoVs), you would use bottles of ink, > because it makes conceptual sense. The production path for these > resources would consist of three new buildings. The first one, the > trading post, would import dyes and spices (probably for free, > although we might require a token payment or allow people to sell > resources there later). Dyes would be refined in an extractor (I chose > a name sufficiently general that we can add resources later, in order > to simplify production lines and simultaneously make them more > interesting). Spices could be converted to incense in a temple. I was > thinking that perhaps visiting a temple that you didn't own would > allow you to get rid of one free blot per week with the owner's > consent, to encourage cooperation. Dyes and spices are both begging to > be expanded upon: dyes might someday be combined with fabric to > produce clothing, while spices could become a part of a future > cooking/crafting subsystem. > > (Conclusion also removed) >