New Processing Facility: Temple? Turns tithe into forgiveness, lol. On Wed, Feb 28, 2018 at 1:36 AM, Kerim Aydin <ke...@u.washington.edu> wrote:
> > > Weevils were just my 5-minute thinking for "we're doing something that's > based on farming, what's a good word to re-skin Blots to something bad > for a farmer?" I'd prefer not to re-use the term Blots, just because > names identify different past eras, but happy to find a term fitting > the "incense/temple/religion" theme rather than farming theme. > > In terms of my mechanics, I'm also happy to take where I wrote > [PAotM Currency TBD] and put in a more complicated multi-asset system, > or Temple-visiting... > > > While I'm not set on weevils, > > On Wed, 28 Feb 2018, Aris Merchant wrote: > > Forwarding a message from back when I was working on a judicial system > > proposal. I dropped it, after realizing that that 1) this kind of system > > needs to be written modularly, or it turns into a tightly bound mess and > 2) > > I can't write modularly. However, this could perhaps be used as theme for > > G.'s proposal (G., I don't know how set you are on Wevils?), and it comes > > with the resources built in. > > > > -Aris > > > > ---------- Forwarded message --------- > > From: Aris Merchant <thoughtsoflifeandligh...@gmail.com> > > Date: Fri, Nov 24, 2017 at 11:37 PM > > Subject: Re: About that secret project... > > To: Reuben Staley <reuben.sta...@gmail.com> > > > > > > (An introduction has been removed) > > > > > > My proposal requires two currencies, one to begin cases with and one > > to pay off blots. There were two previous blot-like system I've seen, > > and each had a coherent theme. One was rests, which were the opposite > > of notes in a musically themed system. The other one was blots, which > > were tracked by the Herald back when we considered crime a "blot" on > > the honor of the guilty. I still want to call them blots, but under my > > proposal they would symbolize the displeasure of the Spirit of the > > Game upon those who break eir rules. You would expunge blots with > > incense, which would be sacrificed to the Spirit of the Game. This > > might eventually be used to receive other benefits from the Spirit > > (maybe eventually have a full religion subsystem?), like teleports or > > protection from attack. > > > > To initiate court cases (and file NoVs), you would use bottles of ink, > > because it makes conceptual sense. The production path for these > > resources would consist of three new buildings. The first one, the > > trading post, would import dyes and spices (probably for free, > > although we might require a token payment or allow people to sell > > resources there later). Dyes would be refined in an extractor (I chose > > a name sufficiently general that we can add resources later, in order > > to simplify production lines and simultaneously make them more > > interesting). Spices could be converted to incense in a temple. I was > > thinking that perhaps visiting a temple that you didn't own would > > allow you to get rid of one free blot per week with the owner's > > consent, to encourage cooperation. Dyes and spices are both begging to > > be expanded upon: dyes might someday be combined with fabric to > > produce clothing, while spices could become a part of a future > > cooking/crafting subsystem. > > > > (Conclusion also removed) > > > >