New Processing Facility: Temple? Turns tithe into forgiveness, lol.

On Wed, Feb 28, 2018 at 1:36 AM, Kerim Aydin <ke...@u.washington.edu> wrote:

>
>
> Weevils were just my 5-minute thinking for "we're doing something that's
> based on farming, what's a good word to re-skin Blots to something bad
> for a farmer?"   I'd prefer not to re-use the term Blots, just because
> names identify different past eras, but happy to find a term fitting
> the "incense/temple/religion" theme rather than farming theme.
>
> In terms of my mechanics, I'm also happy to take where I wrote
> [PAotM Currency TBD] and put in a more complicated multi-asset system,
> or Temple-visiting...
>
>
> While I'm not set on weevils,
>
> On Wed, 28 Feb 2018, Aris Merchant wrote:
> > Forwarding a message from back when I was working on a judicial system
> > proposal. I dropped it, after realizing that that 1) this kind of system
> > needs to be written modularly, or it turns into a tightly bound mess and
> 2)
> > I can't write modularly. However, this could perhaps be used as theme for
> > G.'s proposal (G., I don't know how set you are on Wevils?), and it comes
> > with the resources built in.
> >
> > -Aris
> >
> > ---------- Forwarded message ---------
> > From: Aris Merchant <thoughtsoflifeandligh...@gmail.com>
> > Date: Fri, Nov 24, 2017 at 11:37 PM
> > Subject: Re: About that secret project...
> > To: Reuben Staley <reuben.sta...@gmail.com>
> >
> >
> > (An introduction has been removed)
> >
> >
> > My proposal requires two currencies, one to begin cases with and one
> > to pay off blots. There were two previous blot-like system I've seen,
> > and each had a coherent theme. One was rests, which were the opposite
> > of notes in a musically themed system. The other one was blots, which
> > were tracked by the Herald back when we considered crime a "blot" on
> > the honor of the guilty. I still want to call them blots, but under my
> > proposal they would symbolize the displeasure of the Spirit of the
> > Game upon those who break eir rules. You would expunge blots with
> > incense, which would be sacrificed to the Spirit of the Game. This
> > might eventually be used to receive other benefits from the Spirit
> > (maybe eventually have a full religion subsystem?), like teleports or
> > protection from attack.
> >
> > To initiate court cases (and file NoVs), you would use bottles of ink,
> > because it makes conceptual sense. The production path for these
> > resources would consist of three new buildings. The first one, the
> > trading post, would import dyes and spices (probably for free,
> > although we might require a token payment or allow people to sell
> > resources there later). Dyes would be refined in an extractor (I chose
> > a name sufficiently general that we can add resources later, in order
> > to simplify production lines and simultaneously make them more
> > interesting). Spices could be converted to incense in a temple. I was
> > thinking that perhaps visiting a temple that you didn't own would
> > allow you to get rid of one free blot per week with the owner's
> > consent, to encourage cooperation. Dyes and spices are both begging to
> > be expanded upon: dyes might someday be combined with fabric to
> > produce clothing, while spices could become a part of a future
> > cooking/crafting subsystem.
> >
> > (Conclusion also removed)
> >
>
>

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