I've never done or seen deliberate Paradox stuff in nomic so this is all
pretty exciting for me.

I'm surprised that ad hoc contracts/pledges haven't been used before to
summon Paradox wins! I'm pretty proud! (Or just not sufficiently informed
yet! lol)

On Wed, Feb 7, 2018 at 12:11 AM, Kerim Aydin <ke...@u.washington.edu> wrote:

>
>
> On Wed, 7 Feb 2018, Madeline wrote:
> > From the Ruleset:
> >
> > Rule 2518/0 (Power=3.0)
> > Determinacy
> >
> >       If a value CANNOT be reasonably determined (without circularity or
> >       paradox) from information reasonably available, or if it
> >       alternates indefinitely between values, then the value is
> >       considered to be indeterminate, otherwise it is determinate.
> >
> > That's Power 3, which overrides all the nonsense about winning by paradox
> > ANYWAY by cleanly resolving any paradoxes that do happen to occur.
> > Can we just repeal winning by paradox? It's literally ONLY there so
> people can
> > scam it, it doesn't serve any real purpose.
>
> This of it this way.  R2518 does some error-trapping by setting
> undefined values to INDETERMINATE.  But you still have to actually
> handle the error.  In many cases, we've done this - for example
> indeterminate switches take on their default value.  But if you
> find somewhere where it's not handled after being trapped - it's
> good to offer an incentive to find it for a win instead of waiting
> until it breaks something unexpectedly.
>
> That said, (1) I usually find 95% of paradox attempts pretty tiring/
> pointless, and (2) paradox wins don't mix well with contracts,
> where anyone can give arbitrary text some regulatory force - that
> combo knocks the 95% up to about 99%.  :P
>
>
>
>
>

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