I've never done or seen deliberate Paradox stuff in nomic so this is all pretty exciting for me.
I'm surprised that ad hoc contracts/pledges haven't been used before to summon Paradox wins! I'm pretty proud! (Or just not sufficiently informed yet! lol) On Wed, Feb 7, 2018 at 12:11 AM, Kerim Aydin <ke...@u.washington.edu> wrote: > > > On Wed, 7 Feb 2018, Madeline wrote: > > From the Ruleset: > > > > Rule 2518/0 (Power=3.0) > > Determinacy > > > > If a value CANNOT be reasonably determined (without circularity or > > paradox) from information reasonably available, or if it > > alternates indefinitely between values, then the value is > > considered to be indeterminate, otherwise it is determinate. > > > > That's Power 3, which overrides all the nonsense about winning by paradox > > ANYWAY by cleanly resolving any paradoxes that do happen to occur. > > Can we just repeal winning by paradox? It's literally ONLY there so > people can > > scam it, it doesn't serve any real purpose. > > This of it this way. R2518 does some error-trapping by setting > undefined values to INDETERMINATE. But you still have to actually > handle the error. In many cases, we've done this - for example > indeterminate switches take on their default value. But if you > find somewhere where it's not handled after being trapped - it's > good to offer an incentive to find it for a win instead of waiting > until it breaks something unexpectedly. > > That said, (1) I usually find 95% of paradox attempts pretty tiring/ > pointless, and (2) paradox wins don't mix well with contracts, > where anyone can give arbitrary text some regulatory force - that > combo knocks the 95% up to about 99%. :P > > > > >