On Wed, 2018-02-07 at 09:59 +1100, Madeline wrote: > From the Ruleset: > > Rule 2518/0 (Power=3.0) > Determinacy > > If a value CANNOT be reasonably determined (without circularity or > paradox) from information reasonably available, or if it > alternates indefinitely between values, then the value is > considered to be indeterminate, otherwise it is determinate. > > That's Power 3, which overrides all the nonsense about winning by > paradox ANYWAY by cleanly resolving any paradoxes that do happen to > occur. > Can we just repeal winning by paradox? It's literally ONLY there so > people can scam it, it doesn't serve any real purpose.
That rule doesn't actually /do/ anything to a paradox, though. It simply notes the presence of one. Its main purpose is to prevent "outside paradoxes" (e.g. in a contract, a conditional vote, or an outside-Agora legal code) affecting the gamestate (via being referenced in rules that trigger off a condition). -- ais523