On Wed, 7 Feb 2018, Madeline wrote: > From the Ruleset: > > Rule 2518/0 (Power=3.0) > Determinacy > > If a value CANNOT be reasonably determined (without circularity or > paradox) from information reasonably available, or if it > alternates indefinitely between values, then the value is > considered to be indeterminate, otherwise it is determinate. > > That's Power 3, which overrides all the nonsense about winning by paradox > ANYWAY by cleanly resolving any paradoxes that do happen to occur. > Can we just repeal winning by paradox? It's literally ONLY there so people can > scam it, it doesn't serve any real purpose.
This of it this way. R2518 does some error-trapping by setting undefined values to INDETERMINATE. But you still have to actually handle the error. In many cases, we've done this - for example indeterminate switches take on their default value. But if you find somewhere where it's not handled after being trapped - it's good to offer an incentive to find it for a win instead of waiting until it breaks something unexpectedly. That said, (1) I usually find 95% of paradox attempts pretty tiring/ pointless, and (2) paradox wins don't mix well with contracts, where anyone can give arbitrary text some regulatory force - that combo knocks the 95% up to about 99%. :P