On Thu, 2 Nov 2017 at 21:22 ATMunn <iamingodsa...@gmail.com> wrote: > Seems kind of strange to me that Politicians are just created out of thin > air. Maybe players can "elect" Politicians by submitting names to some sort > of pool, and the Clork chooses eir favorite when new ones are needed? >
I think it would be fine for the Clork to implement something like that without needing to encode it in the rules. > Everyone who judges a CFJ gets 3 Justice Favours, given by the > Arbitor. > Only thing about this is that a lot of players don't usually get to judge > CFJs, so some might completely miss out on getting Justice favours. > However, the fact that policies cycle every month kind of counteracts that. > Yeah, my thought was that they don't need to be perfectly balanced, only reasonably so. That's also why I set the value at 3. > > 1:2 for politicians in the Host > This seems a little awkwardly stated. I think something better would be to > have either the influence gained stay constant and the favours spent change > for the different Echelons (or vice-versa) and also make them not stated as > ratios. > That's possible, but I think doing it that way would be too slow. The ratios could be implicit e.g. Spend 3 Favour to gain 2 Influence for this Echelon. > > When a power is assigned to a Post, the occupant’s Advisor can > perform it. If it’s a duty and the Post is vacant or the occupant has no > Advisor, then the Clork can perform it within the deadline and must do so. > Either way, after the deadline, any player can perform it. > What kind of powers might there be? > Right now, it's the Host breaking ties and the Planner rotating policies. > At the start of the above week (after the above takes effect), each > politician awards Balloons to their Advisor based on Rank. The Decorator > awards an extra Balloon. > balloons! > :D > Balloons can be used on any Agoran Decision for an extra vote, but > expire in two weeks so they cannot be accumulated. They cannot be traded. > Seems interesting, and I think after a while, everybody will probably > regularly be able to get more votes, making Agoran Decisions more > interesting. > Yeah, my thought here was to sort of go a route I haven't seen done before; G. and I have observed that people like permanent increases to voting strength, but expendable voting strength tends not to give much value. I think that this may strike a happy medium, with people willing to play the game to get votes that they can spread around. It makes it a bit more dynamic than fixed voting power increases, but I think making things expire is critical so that you use it or lose it. > > > > * > > > > A player can spend a number of Balloons equal to one more than the > total Rank of all Posts to win the game. Doing so resets all eir Influence > to 0. > Sounds like a reasonable win condition. > As Telnaior observed, it's basically controlling the majority for two weeks (though not quite, as the Organizer's extra Balloon isn't counted). > If a Politician has 20+ Stress after the above, they announce > retirement. At the end of the week, they retire and are destroyed. > rip politician > T_T > > When a Post becomes vacant, an election occurs. All eligible > Politicians (as defined below) cast their votes for the Successor by > announcement; they can be changed. > Is this a power granted to politicians? If not, how do they vote? > They will vote by announcement, so their Advisors vote on behalf. > The Host’s Advisor qualifies for a Rainbow Ribbon. > It's a pink fluffy host dancing on rainbow ribbons! > Now I need to decide what a pink ribbon is... but P, I, and K are all taken :( > The Enforcer can, once per week, remove a Row Echelon Politician > from eir Post. E must have the support of at least one other Politician not > in the Row-Reduced Echelon. The Enforcer and supporter each gain 1 stress; > in the event of multiple supporters, the Enforcer chooses one. > > Also, you don't seem to have used Spivak pronouns in most of this. I > assume it's just because this is just a rough outline, and not a real draft > proposal. > Yep. Also sorry for the weird formatting in this reply, it got messed up because > of the list and the fact that I've set my client to only use plain text and > I was too lazy to switch it back for this reply. > That was an adventure.