That doesn't do it.  Agency and agency actions are defined by the rules.  Saying
this excludes a specific instance of an agency is like saying "since the rules 
don't define
the exact amount of shinies in your possession, shiny transfers aren't entirely
defined by the rules."

On Wed, 4 Oct 2017, Gaelan Steele wrote:
> I have the “action defined entirely by the rules” clause in there for exactly 
> this reason.
> Gaelan
> 
>       On Oct 4, 2017, at 12:03 AM, Aris Merchant 
> <thoughtsoflifeandligh...@gmail.com> wrote:
> 
> Agency:
> Director: Conspirator 1
> Agent: Conspirator 2
> Text: If Agora has more than 10,000 shinies, the power to transfer 1 shiny 
> from Conspirator 1 to Conspirator 2.
> 
> -Aris   
> 
> On Tue, Oct 3, 2017 at 11:59 PM Kerim Aydin <ke...@u.washington.edu> wrote:
> 
> 
>       Remember that intent can be posted before conditions are true, and
>       last 14 days.  If I post staggered intents (first ones before this is 
> adopted),
>       then any time the economy goes low I can get a win instantly.
> 
>       On Tue, 3 Oct 2017, Gaelan Steele wrote:
>       > Fair enough. I’ll put out a revised version once I give everyone else 
> a chance to give feedback.
>       >
>       >       On Oct 3, 2017, at 11:53 PM, Aris Merchant 
> <thoughtsoflifeandligh...@gmail.com> wrote:
>       >
>       > I'd just make it With Notice. Seems fair to give people some more 
> time to attempt a fix.
>       >
>       > -Aris
>       >
>       > On Tue, Oct 3, 2017 at 11:52 PM VJ Rada <vijar...@gmail.com> wrote:
>       >       Yup, the speaker can stop the amendment or creation of any 
> agency.
>       >       Quazie could have stopped me much easier.
>       >
>       >       On Wed, Oct 4, 2017 at 4:49 PM, Gaelan Steele 
> <g...@canishe.com> wrote:
>       >       > Wait, the speaker can object to Notice? I’m not sure how I 
> feel about that.
>       >       >
>       >       > On Oct 3, 2017, at 11:41 PM, Kerim Aydin 
> <ke...@u.washington.edu> wrote:
>       >       >
>       >       >
>       >       >
>       >       > On Wed, 4 Oct 2017, Alex Smith wrote:
>       >       >
>       >       > On Tue, 2017-10-03 at 21:44 -0700, Gaelan Steele wrote:
>       >       >
>       >       > I create this proposal and pend it with AP:
>       >       >
>       >       > ---
>       >       > Name: Another Economy Fix Attempt
>       >       > Author: Gaelan
>       >       > AI: 1.0
>       >       >
>       >       > Create a power-1 rule titled "Keep it up" with the following 
> text:
>       >       > ===
>       >       > If an action defined entirely by the rules that would 
> otherwise be
>       >       > POSSIBLE for a player to perform is IMPOSSIBLE due to Agora 
> having a
>       >       > low shiny balance, that player may win the game with 2 Days 
> Notice.
>       >       > Upon doing so, half of all player's shiny balances (rounded 
> down) are
>       >       > transferred to Agora.
>       >       > ===
>       >       > ---
>       >       >
>       >       >
>       >       > I don't think 2 Days Notice is a real sort of dependent action
>       >       > (although it might be ruled to work anyway via 
> natural-language
>       >       > definitions).
>       >       >
>       >       >
>       >       > With T notice where t is time is defined in R1728.
>       >       > In other news, I use my magic speaker objection to object to 
> your
>       >       > intent to win.
>       >       >
>       >       >
>       >
>       >
>       >
>       >       --
>       >       From V.J. Rada
>       >
>       >
>       >
>       >
> 
> 
> 
>

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