On 09/22/17 23:27, Owen Jacobson wrote: > >> On Sep 22, 2017, at 11:45 PM, Nic Evans <nich...@gmail.com >> <mailto:nich...@gmail.com>> wrote: >> >> As for the gerontocracy argument: Money is an inherently >> gerontocratic system. It abstracts value from labor in a way that >> allows arbitrary allocation. >> > I'm about 95% sure this is the gist of my partner’s argument when she > said “inventing money is _rude_” about the original Shinies proposal.
My next big (read: enormous) project is as far away from inventing money as possible. But it's under wraps at least until we get bored of shinies. > > I’m not sure I fully appreciated Spending Power while we had it. The > debate and adoption predates me. I’ve long had a fascination with > throughput-based monetary systems like Total Annihilation’s metal > economy, where the driving numbers are the amount of money in per > time, not the amount of money in the pile, and SP is as close as I’ve > ever seen to that in a political system. > Arguably SP would be more gerontological if we tied assets into it. An asset that cost 5 SP would only be available to those that can get that much SP at once. At least under shinies players can save up and get any asset, in theory. > -o >
signature.asc
Description: OpenPGP digital signature