On 09/22/17 23:27, Owen Jacobson wrote:
>
>> On Sep 22, 2017, at 11:45 PM, Nic Evans <nich...@gmail.com
>> <mailto:nich...@gmail.com>> wrote:
>>
>> As for the gerontocracy argument: Money is an inherently
>> gerontocratic system. It abstracts value from labor in a way that
>> allows arbitrary allocation.
>>
> I'm about 95% sure this is the gist of my partner’s argument when she
> said “inventing money is _rude_” about the original Shinies proposal.

My next big (read: enormous) project is as far away from inventing money
as possible. But it's under wraps at least until we get bored of shinies.

>
> I’m not sure I fully appreciated Spending Power while we had it. The
> debate and adoption predates me. I’ve long had a fascination with
> throughput-based monetary systems like Total Annihilation’s metal
> economy, where the driving numbers are the amount of money in per
> time, not the amount of money in the pile, and SP is as close as I’ve
> ever seen to that in a political system.
>

Arguably SP would be more gerontological if we tied assets into it. An
asset that cost 5 SP would only be available to those that can get that
much SP at once. At least under shinies players can save up and get any
asset, in theory.

> -o
>

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