I disagree - i have a lot of non-controvertial changes that I'm going to be
willing to make for 1 Shiny that I don't think deserve a ribbon.

On Thu, May 25, 2017 at 12:35 PM Publius Scribonius Scholasticus <
p.scribonius.scholasti...@googlemail.com> wrote:

> I like the second ribbon change, but believe Red should be left as is
> because it can be hard to craft a well-written fix.
>
> ----
> Publius Scribonius Scholasticus
>
> On Thu, May 25, 2017 at 2:53 PM, Quazie <quazieno...@gmail.com> wrote:
>
>> Proposal: "Trivia(l)" AI = 3
>> {{{
>>   Create a new rule entitled `Trivial Proposals` Power=1.1 with the
>> following text
>>   {{{
>>       Some proposals have minimal consequences, and thus should cost a
>>       minimal amount to pend, these proposals are known as Trivial
>> Proposals.
>>
>>       A player may pend a Trivial Proposal without Objection, by paying 1
>> Shiny to Agora.
>>       If an Objection occurs, this 1 paid Shiny may be used to as a
>> partial payment towards
>>       the cost of pending the proposal.
>>   }}}
>>
>>   Update rule 2438
>>   Replacing the paragraphs
>>   {{{
>>       Red (R): When a proposal is adopted and changes at least one
>>       rule with Power >= 3, its proposer earns a Red Ribbon.
>>
>>       Orange (O): When a proposal is adopted via an Agoran Decision on
>>       which no valid votes were AGAINST, its proposer earns an Orange
>>       Ribbon.
>>   }}}
>>   with
>>   {{{
>>       Red (R): When a non-trivial proposal is adopted and changes at
>> least one
>>       rule with Power >= 3, its proposer earns a Red Ribbon.
>>
>>       Orange (O): When a non-trivial proposal is adopted via an Agoran
>> Decision on
>>       which no valid votes were AGAINST, its proposer earns an Orange
>>       Ribbon.
>>   }}}
>> }}}
>>
>> On Thu, May 25, 2017 at 11:45 AM Quazie <quazieno...@gmail.com> wrote:
>>
>>> Ah-ha!  Thank you for the switch free wording.
>>>
>>> On Thu, May 25, 2017 at 11:31 AM Aris Merchant <
>>> thoughtsoflifeandligh...@gmail.com> wrote:
>>>
>>>> On Thu, May 25, 2017 at 10:38 AM, Quazie <quazieno...@gmail.com> wrote:
>>>> > Proposal: "Trivia(l)" AI = 1.1
>>>> > {{{
>>>> >   Create a new rule entitled `Trivial Proposals` Power=1.1 with the
>>>> > following text
>>>> >   {{{
>>>> >       Complexity is a switch, tracked by the Promotor, possessed by
>>>> > proposals in the Proposal Pool, whose value is either "trivial" or
>>>> > "standard" (default).
>>>> >
>>>> >       When a player creates a proposal, they may flip its Complexity
>>>> to
>>>> > "trivial" without objection.
>>>> >
>>>> >       If a player submits a "Trivial Proposal" that is synonymous with
>>>> > submitting a proposal, and attempting to flip it's complexity to
>>>> "trivial"
>>>> >
>>>> >       A proposal with a Complexity of "trivial" may have its Imminence
>>>> > flipped to "pending" by paying agora 1 Shiny.
>>>> >   }}}
>>>> > }}}
>>>> >
>>>> > Is the 'Trivial Proposal' concept what you're talking about?
>>>>
>>>> I'm suggesting that you should make it something like "a player may
>>>> pend a proposal as trivial without objection, by paying 1 Shiny to
>>>> Agora". I don't like having an extra switch sitting around that I have
>>>> to keep track of, especially if it was required to be on my report.
>>>> Doing it without a switch really simplifies the record keeping.
>>>>
>>>> -Aris
>>>>
>>>
>

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