On Tue, 12 Jul 2016, Owen Jacobson wrote:
> > 2.  Need to think ahead 2-3 weeks to make best moves, "thinking ahead"
> > includes looking at other players' positions.
> 
> As near as I can tell, Agora’s rules, as written, require that the only 
> hidden 
> state for an Agoran is their state of mind - their unstated intents, beliefs, 
> and plans.

Which is plenty for thinking ahead in many games.  "If e's going to harvest 
corn 
next week, I should stock up on wheat."

Add to that a small amount of randomness if desired ("mice get into the
corn crops on a roll of 1-3") and there really is plenty of room for thinking
ahead.  But that's not even needed.

That being said, I AM thinking about hidden information.  IF someone can get
a good web-interface going, I'm thinking of simultaneous moves (ala diplomacy)
as follows:

     - All moves are made via web interface.

     - Web interface confirms ID of player, accepts short text entries.

     - Text entries are kept hidden and sent to the forum as a batch (once
       a week maybe).

     - Actions taken in texts are considered date-stamped/processed at the
       time of being sent to the forum (i.e. "simultaneously") though in the
       order they were received by the web interface.

-G.


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