On Mon, 16 Dec 2013, Jonatan Kilhamn wrote:
> On 16 December 2013 00:31, Michael Norrish <[email protected]> 
> wrote:
>       On 16/12/13 10:28, Tanner Swett wrote:
>       > On Dec 15, 2013, at 5:21 PM, Aaron Goldfein wrote:
>       > What I'd really like (at least, what I think I'd really like) is a 
> "subgame"
>       > that's fun and interesting, has an obvious goal to strive for, has 
> clear ways
>       > to go about trying to achieve that goal, requires a bunch of Nomicky 
> thought
>       > in order to do well in (by which I mean the sort of legal and 
> philosophical
>       > thought that goes into writing proposals and judgements), has strong 
> effects
>       > on every aspect of the nomic, and works well over a mailing list. The 
> game
>       > ought to become one of Agora's institutions, like the judicial 
> system, rather
>       > than coming and going, like the economic systems.
> 
> Absolutely.  See 
> http://users.cecs.anu.edu.au/~michaeln/agora/subgame-manifesto.html
> 
> 
> If Fall of the Republic starts, I'll join Agora again. I'd even enjoy being 
> the referee, I think.
> - Tiger 

We've had flexible Contest rules for the majority of recent years and anyone
could jump in and run one (I think you did on that Space Alert version, Tiger?)

I think we should put that back in (not sure why it was removed), but my
main question to you, Yally, and others is:  given that Contests existed for
so long, why did so few Contests happen?   I tend to think this is the kind
of thing that everyone says they want, but don't have time to administer so
wait for someone else to run.

-G.





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