On Mon, 16 Dec 2013, Jonatan Kilhamn wrote: > On 16 December 2013 00:31, Michael Norrish <[email protected]> > wrote: > On 16/12/13 10:28, Tanner Swett wrote: > > On Dec 15, 2013, at 5:21 PM, Aaron Goldfein wrote: > > What I'd really like (at least, what I think I'd really like) is a > "subgame" > > that's fun and interesting, has an obvious goal to strive for, has > clear ways > > to go about trying to achieve that goal, requires a bunch of Nomicky > thought > > in order to do well in (by which I mean the sort of legal and > philosophical > > thought that goes into writing proposals and judgements), has strong > effects > > on every aspect of the nomic, and works well over a mailing list. The > game > > ought to become one of Agora's institutions, like the judicial > system, rather > > than coming and going, like the economic systems. > > Absolutely. See > http://users.cecs.anu.edu.au/~michaeln/agora/subgame-manifesto.html > > > If Fall of the Republic starts, I'll join Agora again. I'd even enjoy being > the referee, I think. > - Tiger
We've had flexible Contest rules for the majority of recent years and anyone could jump in and run one (I think you did on that Space Alert version, Tiger?) I think we should put that back in (not sure why it was removed), but my main question to you, Yally, and others is: given that Contests existed for so long, why did so few Contests happen? I tend to think this is the kind of thing that everyone says they want, but don't have time to administer so wait for someone else to run. -G.

