On Mon, 2010-01-11 at 11:56 -0800, Kerim Aydin wrote:
> I would wholeheartedly support a full repeal of cards.  Once cards
> come to a halt due to uncertainty/lack of reports its hell to get them
> started again.
> 
> I suggest going to simple action points model to start.
> Every player has N non-tradable non-accumulating action points per week
> (+ extra for officers) and certain activities cost X,Y,Z action points.  
> While action points aren't tradable, some of the things you could buy with 
> the points should be tradable.
> 
> Someone can come up with a better name then action points and choose
> the game's next Big Metaphor...

Wasn't there a proto a while back to call them persimmons? It was meant
as an anti-scam feature, but it might be more interesting as a basis for
an economy. Probably we should start off with just one type of them, but
if it's a success probably we'll end up branching out into multiple
types eventually.

-- 
ais523

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