On Mon, 2010-01-11 at 11:56 -0800, Kerim Aydin wrote: > I would wholeheartedly support a full repeal of cards. Once cards > come to a halt due to uncertainty/lack of reports its hell to get them > started again. > > I suggest going to simple action points model to start. > Every player has N non-tradable non-accumulating action points per week > (+ extra for officers) and certain activities cost X,Y,Z action points. > While action points aren't tradable, some of the things you could buy with > the points should be tradable. > > Someone can come up with a better name then action points and choose > the game's next Big Metaphor...
Wasn't there a proto a while back to call them persimmons? It was meant as an anti-scam feature, but it might be more interesting as a basis for an economy. Probably we should start off with just one type of them, but if it's a success probably we'll end up branching out into multiple types eventually. -- ais523