Ranking all the winners recently gave me an idea for replacing the Poobah and Castes. (1) is there support for this idea; (2) logicians and mathematicians, please help find holes in the first Rule: does the rule suitably imply sensible common-sense definitions of a ranking list? E.g. forbids moving to "position -1" on the list, etc.?
Proto: Ranking List Enact the following Rule, "The Ranking List", AI-2: The Ranking List is an ordinal ranking of all current players from 1 to N, where N is the number of current players. The ordering of players with respect to each other is the substantive aspect of this list, the ranking from 1 to N is the player's Rank. The Herald is the recordkeepor for The Ranking List; the list is self-ratifying. A Player's Rank is secured. The term "ordinal" is used in the linguistic sense of ordering; terms such as "top", "front", "forwards", "ahead" or "up" refer to, or refer to moving closer to (or to) the first (#1) position in the list, while antonyms of those terms refer to moving towards the last (#N) position on the list. A rank referred to with a # sign SHOULD be interpreted as absolute position on the list, a rank referred to with a number SHOULD generally be a relative ranking. When the rules indicate that a player moves up (or its synonyms) M places in the list, that player is moved ahead of the M players immediately in front of em on the list; when the rules indicate that a player moves down (or its synonyms), that player is moved behind the M players immediately behind em on the list. When a player registers, e is placed on the bottom of the list. [If this is liked, will implement the following]: 1. The first player on the list is the Speaker; 2. On ordinary proposals, Rank 1 has voting limit of 3; rank 2 has voting limit of 8; ranks 3-4 have voting limit of 5; ranks 5-7 have voting power of 3; ranks 8-11 have voting power of 2; all others; voting power of 1 (if first class) otherwise 0. NOTE: this makes ordinary voting more cutthroat in that it is wholly zero-sum in the top ranks. 3. Some form of monthly rotation. 4. Lots of cards to move you and others up and down the ranks. But you can't move to rank #1 by a card play. 5. Winning moves you up the ranks (this is main way of getting to #1). Wins can be difficulty-graded (harder win methods move you up more ranks) 6. Some punishments can move you down ranks (but rests still exist, otherwise people on bottom of list can break rules with impunity). 7. Initialization is based on list of Champions (previously published); non-champions are put on list in registration order.