root wrote:
> * Abuse VCs.

When you consider that all VPOP of an org. is divided among partners,
and VC of an org must be split  between partners, it's not much gain.

Frankly, it's far more of an abuse that a single natural player can
accumulate 13x (or arbitrarily more) base voting power on something through
free submission of trivial fix proposals.  That's more of a chilling
effect on voting than partnership VC spending is.   The correct system
should be an absolute cap, or a progressive cost (Cost of increasing
VPOP by one is proportional to VPOP to some power greater than 0).

Overall, nothing's changed here in your above general opinion in
a long time: in 2001 we were trying to implement teams/partnerships
in a meaningful way (that was my first scam, CFJoops the CotC web
is offline this moment).  I'd do away with individual voting altogether, 
but there's resistance to hierarchical structure here.  Just because
"we've always done it that way, lad" doesn't mean it's for the good
of the game.  For example, for the officers, what's better for "the good
of the game", folks who leave for vacation, etc. or a partnership
that can trade off responsibilities seamlessly.

-Goethe



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