Sounds like a complexed game of chicken and egg. It's based on algorithms,
but if those are hidden - as they must be - the idea would be to mostly
reward the player who can figure out how the "opposite" algorithms work.

Interesting combination imo.



On Mon, 16 Dec 2024, 06:15 , <dissip...@gmail.com> wrote:

> On Sunday, December 15, 2024, at 11:46 AM, YKY (Yan King Yin, 甄景贤) wrote:
>
> 2) I am planning to try it on the game of TicTacToe, which I'm an expert
> 😄.
>
>
> It can play TicTacToe? Could it play Pick the Bit on commodity hardware in
> a sandboxed environment?
> https://agi.topicbox.com/groups/agi/T705ed500a1a7e589/pick-the-bit-and-competitive-computing-platform-towards-a-new-benchmark-for-agi-system-performance
>  Or
> equivalently, could it generate an agent in an assembly language (
> https://webassembly.org/) that runs on commodity hardware that can play
> Pick the Bit?
>
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