Sounds like a complexed game of chicken and egg. It's based on algorithms, but if those are hidden - as they must be - the idea would be to mostly reward the player who can figure out how the "opposite" algorithms work.
Interesting combination imo. On Mon, 16 Dec 2024, 06:15 , <dissip...@gmail.com> wrote: > On Sunday, December 15, 2024, at 11:46 AM, YKY (Yan King Yin, 甄景贤) wrote: > > 2) I am planning to try it on the game of TicTacToe, which I'm an expert > 😄. > > > It can play TicTacToe? Could it play Pick the Bit on commodity hardware in > a sandboxed environment? > https://agi.topicbox.com/groups/agi/T705ed500a1a7e589/pick-the-bit-and-competitive-computing-platform-towards-a-new-benchmark-for-agi-system-performance > Or > equivalently, could it generate an agent in an assembly language ( > https://webassembly.org/) that runs on commodity hardware that can play > Pick the Bit? > > *Artificial General Intelligence List <https://agi.topicbox.com/latest>* > / AGI / see discussions <https://agi.topicbox.com/groups/agi> + > participants <https://agi.topicbox.com/groups/agi/members> + > delivery options <https://agi.topicbox.com/groups/agi/subscription> > Permalink > <https://agi.topicbox.com/groups/agi/T8685950780e86bd5-M145fe3b4d16e6e157cf822e9> > ------------------------------------------ Artificial General Intelligence List: AGI Permalink: https://agi.topicbox.com/groups/agi/T8685950780e86bd5-M65f60188add1c0c841290eb5 Delivery options: https://agi.topicbox.com/groups/agi/subscription