Hi,

good to see all these patches :)

see my comments in answer to your emails (btw, I have not tested the 
patches).

Regards,

Matt (gentildemon)


Florian Köberle a écrit :
> Hello,
> I don't have much time left.
> The patches fix the following bugs:
>
> bug #14399: Assertion failure (!current_surface.IsNull()) when placing
> construct in a network game.
> bug #14398: Missiles/flames are not always at the same positions for turn
> masters and non turn masters.
> bug #14397: Jetpack fuel does not get displayed for non turn masters.
> bug #14396: Strength bar does not get displayed for non turn masters. (bug
> #14396, In Progress)
> bug #14395: Walking with gun like weapons does not get animated correctly
> for non turn masters.
> bug #14394:Fire angle increases are not visible to the non turn master.
> bug #14365: First use of lowgrav and jetpack uses 2 ammo
>
> Best regards,
> Florian (iflo)
>
> _______________________________________________
> Wormux-dev mailing list
> Wormux-dev@gna.org
> https://mail.gna.org/listinfo/wormux-dev
>
>   


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