Patch 11 can be applied without the other patches.

Is it ok if I do so?

This will fix bug 14316:
https://gna.org/bugs/index.php?14316

Best regards,
Florian

Matthieu Fertré wrote:
> Patches 9, 10 and 11 must be merged before applying, else they introduce 
> a regression.
>
> Regards,
>
> Matt (gentildemon)
>
>
> Florian Köberle a écrit :
>   
>> ---
>>  src/object/bonus_box.cpp |    3 ++-
>>  1 files changed, 2 insertions(+), 1 deletions(-)
>>
>> diff --git a/src/object/bonus_box.cpp b/src/object/bonus_box.cpp
>> index 320bac0..29317b5 100644
>> --- a/src/object/bonus_box.cpp
>> +++ b/src/object/bonus_box.cpp
>> @@ -60,7 +60,8 @@ void BonusBox::PickRandomWeapon()
>>    weapon_num = 0;
>>    int nb_try = 0;
>>    do {
>> -    double num = RandomLocal().GetDouble(0, total_probability);
>> +    MSG_DEBUG("random.get", "BonusBox::PickRandomWeapon()");
>> +    double num = RandomSync().GetDouble(0, total_probability);
>>      double total_bf_weapon = 0, total_after_weapon = 0;
>>  
>>      for (uint i=0; i < weapon_list.size(); i++) {
>>   
>>     
>
>
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>
>   


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