Applied

Florian Köberle a écrit :
> ---
>  src/character/character.cpp |    3 ++-
>  1 files changed, 2 insertions(+), 1 deletions(-)
>
> diff --git a/src/character/character.cpp b/src/character/character.cpp
> index f6ffdb8..37aac08 100644
> --- a/src/character/character.cpp
> +++ b/src/character/character.cpp
> @@ -94,7 +94,8 @@ void Character::SetBody(Body* char_body)
>    SetClothe("normal");
>    SetMovement("breathe");
>  
> -  SetDirection(RandomLocal().GetBool() ? DIRECTION_LEFT : DIRECTION_RIGHT);
> +  MSG_DEBUG("random.get", "Character::SetBody(...)");
> +  SetDirection(RandomSync().GetBool() ? DIRECTION_LEFT : DIRECTION_RIGHT);
>    body->SetFrame(RandomLocal().GetLong(0, body->GetFrameCount() - 1));
>    SetSize(body->GetSize());
>  }
>   


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