Hi, On Feb 6, 2008 9:43 PM, Kurosu <[EMAIL PROTECTED]> wrote:
> Hi, > > (is RCL registered or not? sorry if you received mails twice) > Yes I've registered :) > > Sandra et Yannig a écrit : > > Anyway, I'll try to take some time to test it and maybe push it against > our > > trunk. > > I've applied the sample cache patch as is, seeing how big a difference > it makes. I even left in the unlimited cache size, seeing how it only > consumes around 2MB. > Could you post the results, if there are any? By the way, it probably makes sense to precache every registered soundname before launching the game, so I'll do that as well. > I haven't looked much yet at the cluzooka (I would have called it pinku > pantaaka but that's just me being playful) but seems ok also. > hehe I don't know how to call that.. it resembles mortar from Worms:Armaggedon a bit. Actually I wanted to code Banana bomb, then decided that it'll be a Banana launcher and then took the easy path with using cannonballs instead of bananas, so it's cluster bazooka now :) Regards, Dmitry 'RCL' Rekman _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev