Apparently if somebody tries to bomb a place near the edge of the map that the plane flies in from, it attempts to drop the bombs off the map. I have created a patch that fixes this, as well as fixes some math that causes it to overshoot due to these changes. While it won't properly hit the target in these cases, the bombs should at least be dropped on screen now.

Kyle

Attachment: patch3.dff
Description: Binary data

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