Jean-Christophe Duberga a écrit :
Matthieu Fertré wrote:
Ok, so I will port the "old" version of options menu _without_ using
paragui.
Good, want-you me to commit my SDL ported gui files ?
Oh yes! It will be easier for me ;-) Commit !!
Matt
On the clanlib version, we do not use the clangui because its design
is ugly, so we are able to not use paragui at all, perhaps it will be
the way.
Yes as we don"t need more ( perhaps we need more for network game but
we are not here) and as porting current wormux gui to SDL is not a
huge work, I think that it is not a bad choice.
The only capability we need is c++ slot. Can be provided by the
libsigc++ : very stable, efficient, documented and used by a lot of
gui libraries gtkmm, paragui...
Why do we need C++ slot ? To manage keyboard and mouse ?
Matt