Hi,

> It runs fine, but, crashes when options are aproved, and
> when trying to play,
> no movement nor action is possible with the selected character.

Hey, someone told me that already once! And I also get same error ... very
strange error because only appears very first time that Wormux in launched
(remove ~/.wormux/config.xml don't reproduce the bug for example) !?

> (gdb) run wormux
> Starting program: /usr/local/bin/wormux wormux
> (...)
>
> o Load maps: mer, noel, cowland, arbre, grenouilles, space,
> prehistorik,
> halloween, araignee, banquise, pirates, libellule
>
> [New Thread 1090525536 (LWP 19124)]
> Opened audio at 44100 Hz 16 bit
>
> Program received signal SIGSEGV, Segmentation fault.
> [Switching to Thread 46912533668736 (LWP 19120)]
> 0x00002aaaabd6813e in std::basic_string<char,
> std::char_traits<char>,
> std::allocator<char> >::basic_string ()
>    from /usr/lib64/libstdc++.so.6

That's another bug? It' difficult to fix it because we don't have a lot of
informations. Can you reproduce it and send us the backtrace? Run same
commands, but try to type "where" in gdb.

> Thanks for this game ;)

You're welcome.

Haypo
-- 
Victor STINNER, étudiant à l'UTBM
http://www.haypocalc.com/wiki/Victor_Stinner

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