Hi, > It runs fine, but, crashes when options are aproved, and > when trying to play, > no movement nor action is possible with the selected character.
Hey, someone told me that already once! And I also get same error ... very strange error because only appears very first time that Wormux in launched (remove ~/.wormux/config.xml don't reproduce the bug for example) !? > (gdb) run wormux > Starting program: /usr/local/bin/wormux wormux > (...) > > o Load maps: mer, noel, cowland, arbre, grenouilles, space, > prehistorik, > halloween, araignee, banquise, pirates, libellule > > [New Thread 1090525536 (LWP 19124)] > Opened audio at 44100 Hz 16 bit > > Program received signal SIGSEGV, Segmentation fault. > [Switching to Thread 46912533668736 (LWP 19120)] > 0x00002aaaabd6813e in std::basic_string<char, > std::char_traits<char>, > std::allocator<char> >::basic_string () > from /usr/lib64/libstdc++.so.6 That's another bug? It' difficult to fix it because we don't have a lot of informations. Can you reproduce it and send us the backtrace? Run same commands, but try to type "where" in gdb. > Thanks for this game ;) You're welcome. Haypo -- Victor STINNER, étudiant à l'UTBM http://www.haypocalc.com/wiki/Victor_Stinner