Hi.

It runs fine, but, crashes when options are aproved, and
when trying to play, 
no movement nor action is possible with the selected character.

Compiled it with :

SDL_ttf-2.0.7
SDL_gfx-2.0.13
libsigc++-2.0.6
libxml++-2.12.0
libxml++-2.9.1
glibmm-2.4.5

(gdb) run wormux
Starting program: /usr/local/bin/wormux wormux
[Thread debugging using libthread_db enabled]
[New Thread 46912533668736 (LWP 19120)]
=== Wormux version 0.7 beta
=== Authors: Lawrence AZZOUG, Laurent DEFERT SIMONNEAU,
Jean-Christophe 
DUBERGA, Matthieu FERTRE, Renaud LOTTIAUX, Victor STINNER
=== Website: http://www.wormux.org

Wormux version 0.7 beta, Copyright (C) 2001-2004 Lawrence Azzoug
Wormux comes with ABSOLUTELY NO WARRANTY. This is free
software, and you are 
welcome to redistribute it under certain conditions.

Read COPYING.txt for details.

[ Run game ]
[New Thread 1082132832 (LWP 19123)]
o Load skins: tux, ver, ecureuil, escargot, alien, gnuteam,
poulpe, 
flament_rose, firefoxteam, konqiteamdone!
o Load teams: tux, ver, nuts, os_libre, escargot, alien,
konquiteam, gnuteam, 
poulpe, firefoxteam, pink_floyd

o Load maps: mer, noel, cowland, arbre, grenouilles, space,
prehistorik, 
halloween, araignee, banquise, pirates, libellule

[New Thread 1090525536 (LWP 19124)]
Opened audio at 44100 Hz 16 bit 

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 46912533668736 (LWP 19120)]
0x00002aaaabd6813e in std::basic_string<char,
std::char_traits<char>, 
std::allocator<char> >::basic_string ()
   from /usr/lib64/libstdc++.so.6


Thanks for this game ;)

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