I like the idea of adding a special loading screen when Widelands is first run 
- e.g. the text could read "Optimizing Widelands images for first usage" or 
some such, so the user will know that they won't have to wait for this in the 
future.

We should then build the texture atlas only for the current resolution + 
fullscreen mode - the other resolutions could be calculated when the user 
switches the resolution, with a similar loading screen.

-- 
https://code.launchpad.net/~widelands-dev/widelands/full_texture_atlas/+merge/281909
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/full_texture_atlas into lp:widelands.

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