> > May there could be some kind of slideshow and/or descriptions of the game to
> bridge the time for the user while in the background the atlas is made?
> 
> That is hard - since all graphics need to go into the atlas. We could probably
> show a still image or some text, maybe also a progress bar.

Isn't it possible to exclude a folder with images from being included into the 
atlas?

We should consider to check all images if they are really used in the game or 
if we could use one image in different places. F.e. the 
world/resources/water4.png is afaik unused, do we need pics/hard.png AND 
pics/menu_tab_buildbig.png? Both are identical. Same goes for 
pics_attack_add_soldier.png, pics/attack_strongest.png and 
pics/menu_up_train.png... all three are identical and i don't know if all of 
them are used at all. Of course these pics are all very smal...
-- 
https://code.launchpad.net/~widelands-dev/widelands/full_texture_atlas/+merge/281909
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/full_texture_atlas into lp:widelands.

_______________________________________________
Mailing list: https://launchpad.net/~widelands-dev
Post to     : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to