@SirVer

I reworked it and testing it. I am not satisfied with performance though. 
Perhaps you know that I proposed a treshold (f.e. 5) that would check only 5 
nearest (as crow fly) wares and pick a one from them. This could improve 
performance, but was rejected and currently is not in the code.

However I have another suggestion - let revive the treshold and X nearest wares 
are checked all, and from other wares only the ones that are in the warehouses. 
It used to be this way before AFAIK. I mean only wares in warehouses were used 
for delivery.

I currently test 512x512 map and after 5 hours it can barely run at 2x speed. I 
dont say that the routing is culprit but I believe it has its share...

I have not pushed new code yet.
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