One of the Japanese translators contacted me just after the new fonts
were committed, and pointed me to the Japanese forum 2ch
(http://engawa.2ch.net/test/read.cgi/gameama/1307399544/), where
discussions on wesnoth and my proposal in particular is on going.

One player has expressed his unsatisfaction about DSJ, and another has
proposed the motoya fonts, which are also included in the Android
source tree, and are said to be better than IPA/Takao. I had no idea
that the MTLc3m.ttf and MTLmr3m.ttf in the source tree are for
Japanese and overlooked them. (And this may explain why unmodified DSJ
still has the aforementioned issue on Windows, as there is no need for
the Android developers to fix it.)

So I am now going to test the motoya fonts in wesnoth, and create a
new test package for Japanese players which can be used to compare
more fonts.

Best wishes,
CloudiDust

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