How can I compile v8 without using snapshot .bin files?

вс, 14 апр. 2019 г. в 20:43, Anastasia Riza <anastasiaklimova...@gmail.com>:

> I solved it! Thank you! I had to add:
>
> #pragma comment(lib, "winmm.lib")
> #pragma comment(lib, "dbghelp.lib")
> #pragma comment(lib, "shlwapi.lib")
>
>
> I solved it! Thank you! I had to add:
>
> #pragma comment(lib, "winmm.lib")
> #pragma comment(lib, "dbghelp.lib")
> #pragma comment(lib, "shlwapi.lib")
>
>
> вс, 14 апр. 2019 г. в 20:36, Anastasia Riza <anastasiaklimova...@gmail.com
> >:
>
>> Thank you very much! But now I have another problem. While building by
>> project - it says:
>> unresolved external symbol "__imp_timeGetTime"
>>
>> Any ideas how to solve it?
>>
>> My code:
>> https://pastebin.com/kshBDaF9
>>
>> вс, 14 апр. 2019 г. в 18:51, DaManuell <manuel.lecl...@gmail.com>:
>>
>>> I had the same problem and basically gave up. The tool-chain now use lld
>>> by default, and that linker seems to produce libs wich are smaller but only
>>> because they just reference the object files. The Microsoft link.exe
>>> doesn't understand that format.
>>> Try to build v8 with the Microsoft linker instead of ldd  by adding *use_lld
>>> = false* to your gn file.
>>>
>>> Le dimanche 14 avril 2019 03:04:15 UTC+2, anastasia...@gmail.com a
>>> écrit :
>>>>
>>>> Hello! I've just compiled V8 as static libraries, everything compiled
>>>> fine, but when I try to include thiese .lib files into my VS project - it
>>>> says "Invalid or corrupted library" for v8_base_without_compiler.lib
>>>> I am on Windows 10 x64, Visual Studio 2017, lastest SDKs
>>>>
>>>> My GN build config:
>>>> is_debug = false
>>>> target_cpu = "x64"
>>>> is_component_build = false
>>>> v8_static_library = true
>>>>
>>>> My source code part:
>>>> https://pastebin.com/jhwmsX8R
>>>>
>>>> If I need to provide more information - please inform me
>>>>
>>>> Thank you!
>>>>
>>> --
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>>>
>> вс, 14 апр. 2019 г. в 20:36, Anastasia Riza <
> anastasiaklimova...@gmail.com>:
>
>> Thank you very much! But now I have another problem. While building by
>> project - it says:
>> unresolved external symbol "__imp_timeGetTime"
>>
>> Any ideas how to solve it?
>>
>> My code:
>> https://pastebin.com/kshBDaF9
>>
>> вс, 14 апр. 2019 г. в 18:51, DaManuell <manuel.lecl...@gmail.com>:
>>
>>> I had the same problem and basically gave up. The tool-chain now use lld
>>> by default, and that linker seems to produce libs wich are smaller but only
>>> because they just reference the object files. The Microsoft link.exe
>>> doesn't understand that format.
>>> Try to build v8 with the Microsoft linker instead of ldd  by adding *use_lld
>>> = false* to your gn file.
>>>
>>> Le dimanche 14 avril 2019 03:04:15 UTC+2, anastasia...@gmail.com a
>>> écrit :
>>>>
>>>> Hello! I've just compiled V8 as static libraries, everything compiled
>>>> fine, but when I try to include thiese .lib files into my VS project - it
>>>> says "Invalid or corrupted library" for v8_base_without_compiler.lib
>>>> I am on Windows 10 x64, Visual Studio 2017, lastest SDKs
>>>>
>>>> My GN build config:
>>>> is_debug = false
>>>> target_cpu = "x64"
>>>> is_component_build = false
>>>> v8_static_library = true
>>>>
>>>> My source code part:
>>>> https://pastebin.com/jhwmsX8R
>>>>
>>>> If I need to provide more information - please inform me
>>>>
>>>> Thank you!
>>>>
>>> --
>>> --
>>> v8-users mailing list
>>> v8-users@googlegroups.com
>>> http://groups.google.com/group/v8-users
>>> ---
>>> You received this message because you are subscribed to the Google
>>> Groups "v8-users" group.
>>> To unsubscribe from this group and stop receiving emails from it, send
>>> an email to v8-users+unsubscr...@googlegroups.com.
>>> For more options, visit https://groups.google.com/d/optout.
>>>
>>

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