I just tried a fairly demanding HTML5 Canvas game I programmed in Flash Pro, inside a revBrowser object. It worked fairly well. I didn’t yet try that on an iPad.
BTW Unity 5 also exports to HTML5 WebGL (3D), so even if it takes a while for LiveCode to be a killer HTML5 development tool, there are other tools you can use to publish something that can play inside LiveCode stacks. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode