I'll have to take a look at that. My Mac is so old that SheepShaver still
works on it, but just barely.
--
Jacqueline Landman Gay | [email protected]
HyperActive Software | http://www.hyperactivesw.com
On September 24, 2025 1:23:20 PM Mark Clark via use-livecode
<[email protected]> wrote:
emulators—here’s an easy one to try
mac getutm .app
On Sep 24, 2025, at 1:12 PM, Randy Hengst via use-livecode
<[email protected]> wrote:
I used to do a lot with HyperStudio…and have many old stacks. Has he tried
the free trial of HyperStudio 5? … I’m not sure it will work with current
MacOS. I’ve not tried it on windows. In my basement, somewhere, I have an
old mac that should run HyperStudio. I can do some checking next week when
I have some time.
take care,
randy
On Sep 24, 2025, at 12:57 PM, J. Landman Gay via use-livecode
<[email protected]> wrote:
I think I figured it out. The stack has an extension ".stk" which I
shouldn't have ignored. It appears that's a HyperStudio stack. When viewed
in a text editor there are no decipherable words, it's all gibberish.
That's why when I added a creator and type so I could open it in HyperCard
in an emulator, HC also said it wasn't a HyperCard stack.
Even if I could find a copy of HyperStudio to run in the emulator, I
wouldn't know what to do with it. I feel sorry for the guy, there are 9
stacks containing his entire family history. All gone.
If anyone here thinks they could help I'm sure he'd appreciate it.
--
Jacqueline Landman Gay | [email protected]
HyperActive Software | http://www.hyperactivesw.com
On September 24, 2025 2:26:08 AM Mark Waddingham via use-livecode
<[email protected]> wrote:
On 2025-09-24 05:36, J. Landman Gay via use-livecode wrote:
Actually, maybe the resource fork isn't the problem. What are the usual
reasons a stack isn't a stack?
So I don't think the engine has ever looked at the resource fork of
hypercard stacks when it tries to load them...
The only reason a stack isn't considered a stack is if the engine can't
load it - i.e. there's an error while parsing the binary data.
Its possible the stack has been compressed with Stuff-It or similar
(which was quite common as doing so allowed the resource fork to be
preserved alongside the data fork, but without the resulting file having
a resource fork) - if that is the case here then that would be why the
engine doesn't like it.
If you send the stack to support we can take a quick look :)
Warmest Regards,
Mark.
--
Mark Waddingham ~ [email protected] ~ http://www.livecode.com/
LiveCode: Build Amazing Things
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