That would be wonderful if you have time, Randy. The guy's father passed away leaving these stacks behind. Meanwhile I"ll let him know about the HyperStudio trial, though I'm pretty sure he won't know how to use it.

--
Jacqueline Landman Gay | [email protected]
HyperActive Software | http://www.hyperactivesw.com
On September 24, 2025 1:13:18 PM Randy Hengst via use-livecode <[email protected]> wrote:

I used to do a lot with HyperStudio…and have many old stacks. Has he tried the free trial of HyperStudio 5? … I’m not sure it will work with current MacOS. I’ve not tried it on windows. In my basement, somewhere, I have an old mac that should run HyperStudio. I can do some checking next week when I have some time.

take care,
randy

On Sep 24, 2025, at 12:57 PM, J. Landman Gay via use-livecode <[email protected]> wrote:

I think I figured it out. The stack has an extension ".stk" which I shouldn't have ignored. It appears that's a HyperStudio stack. When viewed in a text editor there are no decipherable words, it's all gibberish. That's why when I added a creator and type so I could open it in HyperCard in an emulator, HC also said it wasn't a HyperCard stack.

Even if I could find a copy of HyperStudio to run in the emulator, I wouldn't know what to do with it. I feel sorry for the guy, there are 9 stacks containing his entire family history. All gone.

If anyone here thinks they could help I'm sure he'd appreciate it.

--
Jacqueline Landman Gay | [email protected]
HyperActive Software | http://www.hyperactivesw.com
On September 24, 2025 2:26:08 AM Mark Waddingham via use-livecode <[email protected]> wrote:

On 2025-09-24 05:36, J. Landman Gay via use-livecode wrote:
Actually, maybe the resource fork isn't the problem. What are the usual
reasons a stack isn't a stack?

So I don't think the engine has ever looked at the resource fork of
hypercard stacks when it tries to load them...

The only reason a stack isn't considered a stack is if the engine can't
load it - i.e. there's an error while parsing the binary data.

Its possible the stack has been compressed with Stuff-It or similar
(which was quite common as doing so allowed the resource fork to be
preserved alongside the data fork, but without the resulting file having
a resource fork) - if that is the case here then that would be why the
engine doesn't like it.

If you send the stack to support we can take a quick look :)

Warmest Regards,

Mark.

--
Mark Waddingham ~ [email protected] ~ http://www.livecode.com/
LiveCode: Build Amazing Things

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