That nonsense about extra monitors seems to be a MacOS 11 "thing".
I generally have 2 powered USB hubs connected via my USB-C to HDMI
monitor things: if they are connected when I start up
no video signal is sent to either my right or my left monitor, only to
the central one. If, having started up like that, I
unplug those 2 hubs, count to 10, and then reconnect them, I get video
signals to all 3 monitors.
Totally Mental!
Best, Richmond.
On 16.03.21 9:05, Håkan Liljegren via use-livecode wrote:
Thanks to everyone testing this! Trashing the prefs didn’t help, trashing all
files in the ”Application support”-folder didn’t help! But, I tried to unplug
my second monitor… Started LC and then, everything worked! Plugged the monitor
back again, end now, it works! Now I can even click the buttons in the ”Save
before closing”-dialog that is tucked to the menu bar. I have not been able to
do that before!
The only hiccup now is that the revMenubar starts right aligned on my second
monitor, but I always move it to my second (bigger) screen anyway so that is a
minor bump in the road.
:-Håkan
On 16 Mar 2021, 04:23 +0100, Sean Cole (Pi) via use-livecode
<use-livecode@lists.runrev.com>, wrote:
I just downloaded and tested on my MBP16(2019), single screen, MacOS
11.2.2, and also in parallels Win10(v1909) and had no issues.
BTW, visual effects work a dream and even macOS CoreImage effects work
great. Super. Hope to see more (HTML5, hint, hint) soon.
Sean
On Mon, 15 Mar 2021 at 18:28, Richmond via use-livecode <
use-livecode@lists.runrev.com> wrote:
I have just downloaded Indy 9.6.2 RC-3, done the licensing "dance" and
fired it up
without any problems at all:
macOS 11.3 Beta 3, 2018 Mac Mini, 3 monitors.
I suspect you have some background process (i.e. something set to run at
startup) that is
clogging up the works.
Best, Richmond.
On 15.03.21 18:40, Håkan Liljegren via use-livecode wrote:
After downloading and activating with my indie license, LiveCode starts
but is totally unresponsive! I can move the windows, but that’s it! I can’t
click anything not even in the menu. No shortcuts works, and, If I select
”Quit” from the icon in the dock LiveCode doesn’t quit. Only thing I can do
is to ”Force Quit” the application.
Running macOS 11.2.2 on a MacBook Pro (15-inch, 2018) with a dual
monitor setup.
Any one else having this???
:-Håkan
On 12 Mar 2021, 12:57 +0100, panagiotis merakos via use-livecode <
use-livecode@lists.runrev.com>, wrote:
Dear list members,
We are pleased to announce the release of LiveCode 9.6.2 RC-3.
Getting the Release
===================
You can get the release at https://downloads.livecode.com/livecode/ or
via
the automatic updater.
Release Contents
================
LiveCode 9.6.2 RC-3 comes with 6 regression fixes, including:
- Visual effects doesn't work on macOS Big Sur
- Cannot close "Ask Password" dialog as Sheet in modal stack
- mergLA not included in 9.6.2 RC 2
- PDF Widget broken on iOS device
For the full list of all fixes, updates and enhancements please see the
release notes:
http://downloads.livecode.com/livecode/9_6_2/LiveCodeNotes-9_6_2_rc_3.pdf
Known issues
============
- The Browser widget's native layer is not shown in some Linux distros
with
Cinnamon window manager.
- The use of the Browser widget is not supported on Ubuntu 18.04 64 bit
LTS
yet.
Required Software
=================
To build iOS apps with LiveCode you must have the appropriate versions
of
Xcode as follows:
- macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS
12.1
SDK
- macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
13.2 SDK
- macOS 10.15.4+: Xcode 12.1.x - LiveCode builds iOS apps using the iOS
14.1 SDK
There is a full list of working LiveCode/macOS/Xcode combinations here:
https://livecode.com/docs/9-5-0/faq/faq/
Note: Whilst we endeavour to release updated versions of LiveCode
supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
recommend disabling automatic update of Xcode or downloading the
specific
version of Xcode required directly from the Apple developer portal and
installing it separately.
Important: From the end of June 2020, Apple is only accepting apps built
using iOS13 SDKs. This means that, if you wish to submit apps to the
AppStore you will have to be running at least macOS 10.14 in order to be
able to install the necessary version of Xcode.
Feedback
========
Please report any bugs encountered on our quality center at
http://quality.livecode.com/
We have a forum available for discussing LiveCode Builder at
http://forums.livecode.com/viewforum.php?f=93
Have fun!
The LiveCode Team
--
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