I am also seeing that with a Mac Pro laptop, Big Sur and two monitors. Sometimes it will be responsive on a second try restart, but then it won’t let me open the script of an object. Impossible to work with so I went back to RC-2.
Kelly Janz > On 15 Mar, 2021, at 10:40 AM, Håkan Liljegren via use-livecode > <use-livecode@lists.runrev.com> wrote: > > After downloading and activating with my indie license, LiveCode starts but > is totally unresponsive! I can move the windows, but that’s it! I can’t click > anything not even in the menu. No shortcuts works, and, If I select ”Quit” > from the icon in the dock LiveCode doesn’t quit. Only thing I can do is to > ”Force Quit” the application. > > Running macOS 11.2.2 on a MacBook Pro (15-inch, 2018) with a dual monitor > setup. > > Any one else having this??? > > :-Håkan > On 12 Mar 2021, 12:57 +0100, panagiotis merakos via use-livecode > <use-livecode@lists.runrev.com>, wrote: >> Dear list members, >> >> We are pleased to announce the release of LiveCode 9.6.2 RC-3. >> >> >> Getting the Release >> =================== >> You can get the release at https://downloads.livecode.com/livecode/ or via >> the automatic updater. >> >> >> Release Contents >> ================ >> LiveCode 9.6.2 RC-3 comes with 6 regression fixes, including: >> >> - Visual effects doesn't work on macOS Big Sur >> - Cannot close "Ask Password" dialog as Sheet in modal stack >> - mergLA not included in 9.6.2 RC 2 >> - PDF Widget broken on iOS device >> >> For the full list of all fixes, updates and enhancements please see the >> release notes: >> http://downloads.livecode.com/livecode/9_6_2/LiveCodeNotes-9_6_2_rc_3.pdf >> >> >> Known issues >> ============ >> - The Browser widget's native layer is not shown in some Linux distros with >> Cinnamon window manager. >> - The use of the Browser widget is not supported on Ubuntu 18.04 64 bit LTS >> yet. >> >> >> Required Software >> ================= >> To build iOS apps with LiveCode you must have the appropriate versions of >> Xcode as follows: >> >> - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS 12.1 >> SDK >> - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS >> 13.2 SDK >> - macOS 10.15.4+: Xcode 12.1.x - LiveCode builds iOS apps using the iOS >> 14.1 SDK >> >> There is a full list of working LiveCode/macOS/Xcode combinations here: >> https://livecode.com/docs/9-5-0/faq/faq/ >> >> Note: Whilst we endeavour to release updated versions of LiveCode >> supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly >> recommend disabling automatic update of Xcode or downloading the specific >> version of Xcode required directly from the Apple developer portal and >> installing it separately. >> >> Important: From the end of June 2020, Apple is only accepting apps built >> using iOS13 SDKs. This means that, if you wish to submit apps to the >> AppStore you will have to be running at least macOS 10.14 in order to be >> able to install the necessary version of Xcode. >> >> >> Feedback >> ======== >> Please report any bugs encountered on our quality center at >> http://quality.livecode.com/ >> >> We have a forum available for discussing LiveCode Builder at >> http://forums.livecode.com/viewforum.php?f=93 >> >> >> Have fun! >> The LiveCode Team >> >> >> -- >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode