For multi-platform development I prefer a MacBook Pro (16GB+ and 500+ SSD) with Parallels Desktop installed for testing/developing on both Linux and Windows.
Just my 2 cents. On 05/03/2019, 20:40, "use-livecode on behalf of David Bovill via use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of use-livecode@lists.runrev.com> wrote: I'll be testing on latest OSX. I'm considering buying a new laptop set up for development of this sort. Will probably get another OSX laptop - but may consider getting a Linux beast if the development environment works well? I wonder what the best set-up is for developing for Livecode - including fancy low level stuff? On Tue, 5 Mar 2019 at 14:01, Brian Milby via use-livecode < use-livecode@lists.runrev.com> wrote: > The target platform link provides more details. Trevor put some help up > for getting Windows versions to compile. I’ve compiled Mac and Linux. > What OS/Version will you be using? > > Thanks, > Brian > On Mar 5, 2019, 7:35 AM -0500, David Bovill via use-livecode < > use-livecode@lists.runrev.com>, wrote: > > I'm reading up on compiling Livecode from source - will take the plunge > in > > the coming days - would like to read up on it. The docs here > > <https://github.com/livecode/livecode> are sparse... anyone written up > > their experience? > > > > On Sat, 2 Mar 2019 at 09:07, David Bovill <david.bov...@gmail.com> > wrote: > > > > > I’ve searched around but still nothing I can find regarding tree > shaking / > > > dead code elimination in C++. > > > > > > What I want to be able to do is not compile the whole engine, just the > > > code needed for the execution of the cgi. Is this possible? Is this on > the > > > road map? > > > > > > On Sun, 24 Feb 2019 at 18:38, David Bovill <david.bov...@gmail.com> > wrote: > > > > > > > I understand that Livecode uses the LLVM compiler infrastructure to > > > > create llvm bytecode that for instance emscripten can use to > transpile to > > > > javascript. I'm wandering if it is possible to do things like: > > > > > > > > - Export the server engine to llvm bytecode? > > > > - Take a some livecode script, do some tree shaking and get some nice > > > > compact bytecode export that uses only the bits needed by the > livecode > > > > script? > > > > > > > > Is any of this possible now, is it planned for or looks like it may > be > > > > possible in the nearish future / next couple of years? > > > > > > > > > _______________________________________________ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode