It is an interesting point though. I never thought about it, but just like new users of Ubuntu may be confused by the seemingly "disappeared" menu bar they may not understand the dodge windows behavior of the launcher.
In 12.04 the menu bar is visible for a few seconds after an application has been launched, such that new users have a chance to spot it. This could also be a good idea for the launcher. After maximizing a window (or starting a full screen application) the launcher stays on the screen for a while and than moves out.
I don't have an Ubuntu machine here right now to check, so this may already be implemented. Never mind, if it is....
Gesendet: Donnerstag, 08. März 2012 um 15:15 Uhr
Von: "nick rundy" <nru...@hotmail.com>
An: m...@ubuntu.com, unity-design@lists.launchpad.net
Betreff: Re: [Unity-design] No more dodge windows in Unity?
Von: "nick rundy" <nru...@hotmail.com>
An: m...@ubuntu.com, unity-design@lists.launchpad.net
Betreff: Re: [Unity-design] No more dodge windows in Unity?
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