I don't mind this change, except currently reveal just isn't working consistently :( I assume a bug has been filed.
On Tue, Feb 7, 2012 at 9:23 PM, Evan Huus <eapa...@gmail.com> wrote: > Hi all, > > I just updated to the latest Unity pre-release on Precise and the way > the launcher hides has changed. > > Previously the default was for it to dodge windows - now, it is > automatically set to never hide. The Appearance->Behaviour settings > allow configuring always-hide and never-hide, but do not allow > configuring the old 'dodge windows' method. > > On the assumption that his is intentional (and not a brown-paper-bag > bug), why? The non-techies who I've set up with Oneiric haven't had > any trouble grasping the dodge-windows concept, and it's really the > only usable option on smaller screens such as netbooks (always-hide is > too confusing when first logging in, and never-hide takes too much > space). > > I haven't heard any discussion on this list about the issue, so I'm > curious as to the reasoning. Would someone more familiar with the > change please comment? > > Thanks, > Evan > > P.S. For those with a technical bent, CCSM can be used to restore the > old 'dodge windows' behaviour for now. > > -- > Mailing list: https://launchpad.net/~unity-design > Post to : unity-design@lists.launchpad.net > Unsubscribe : https://launchpad.net/~unity-design > More help : https://help.launchpad.net/ListHelp -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help : https://help.launchpad.net/ListHelp