Hm, i brought this up last year: https://lists.ubuntu.com/archives/ubuntu-devel-discuss/2009-June/008813.html
After reading this post on Insane Coding< > http://insanecoding.blogspot.com/2009/06/state-of-sound-in-linux-not-so-sorry.html>(via > Slashdot< > http://linux.slashdot.org/story/09/06/19/1937210/State-of-Sound-Development-On-Linux-Not-So-Sorry-After-All?from=rss>) > it seems that PulseAudio is actually a very bad choice in the long term due > to horrible latency and lower sound quality, and that we should work to use > OSS v4. It's a long read but seems to be worth it. What do others think > about this? On Wed, May 5, 2010 at 19:13, Ryan Oram <r...@infinityos.net> wrote: > A great overview of the problems with PulseAudio: > http://www.webcitation.org/5kcZfOb4l > > It is 2 years old, but the facts in the article above are still > completely true. PulseAudio has made essentially zero progress in the > last 2 years, which is why it should be abandoned. > > Open up any emulator program on Ubuntu and it will skip like mad. Same > with many native games such as Lincity-ng or OpenSonic. This is as > most games on Linux depend on sound timing, which the high latency > nature of PulseAudio messes up. > > I am greatly concerned that the non-functionality of PulseAudio is > hampering the beginning of a commercial game industry on Linux. > Developers need working APIs to make applications. They will not > tolerate game development using a half-working API. I feel that there > never be a wide spread game industry on Linux as long as PulseAudio is > in widespread use. > > I have nothing against the ideals and theories behind PulseAudio. It > is just their implementation does not work and it seems it will never > actually work as intended. Libsydney has never come to be. It is time > we look at alternatives. > > A good possible solution would be switching to OSS4 and writing an > audio wrapper for it to make it easier for developers to use. OSS4 is > much more simplistic and (arguably) cleaner designed then ALSA, which > would likely made this an easier task. > > I have already removed PulseAudio completely from my distribution > because I have found it greatly interferes with multimedia playback > and gaming. I have received no complaints from my users, in fact, many > of them have switched over to infinityOS specifically because I do not > include PulseAudio. > > Let's not waste any more effort on a failure. > > Thanks, > Ryan Oram > > -- > Ubuntu-devel-discuss mailing list > Ubuntu-devel-discuss@lists.ubuntu.com > Modify settings or unsubscribe at: > https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss > -- .danny ☮♥Ⓐ - http://www.google.com/profiles/danny.piccirillo Every (in)decision matters.
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