I think this part of the Pygame API is a relatively thin wrapper around SDL. I am pretty sure that the size parameter to pygame.font.Font/SysFont is a pixel size, not a point size, to remain consistent with the rest of that system.
I'm pretty certain that I can remove Pygame from the equation. I'll do that when I have time. I also expect that SDL can be removed too, although that's more speculative. There's certainly something weird in FreeType that it can discern some difference between these fonts even when all the relevant glyph metrics are identical. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1001033 Title: Monospaced font is not monospaced To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/ttf-freefont/+bug/1001033/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs