On 23.01.2011 21:59, Albert ARIBAUD wrote: > Le 23/01/2011 20:35, Wolfgang Denk a écrit : > >> At the moment I would suggest to change the existing interface like >> that: >> >> * Drop the set_timer() function. >> >> * Change get_timer() to take no argument, i. e.: >> >> unsigned long get_timer(void); >> >> get_timer() returns a monotonous upward counting time stamp with a >> resolution of milliseconds. After reaching ULONG_MAX the timer wraps >> around to 0.
Exactly that wrap makes the situation so complicated, since the simple code u32 get_timer(void) { return (ticks * 1000ULL) / tickspersec; } won't do that wrap. >> >> The get_timer() implementation may be interrupt based and is only >> available after relocation. Currently it is used before relocation in some places, I think I have seen it in NAND drivers... That would have to be changed then. >> >> * Provide a fast, low-level, system dependent timer function >> >> unsigned long long get_ticks(void); >> >> get_ticks() returns a monotonous upward counting time stamp with a >> system-specific resolution. No assumptions should be made about the >> resolution. After reaching ULLONG_MAX the timer wraps around to 0. >> >> It is mandatory that get_ticks() is available before relocation. >> >> * Provide a set of utility functions: >> >> -> void wait_ticks(unsigned long ticks); >> >> Delay execution for "ticks" ticks. >> >> -> unsigned long usec2ticks(unsigned long usec); >> >> Convert microseconds into ticks; intended for SHORT delays only >> (maximum depending on system clock, usually below 1 second). >> >> -> void __udelay(unsigned long usec); >> >> Delay execution for "usec" microseconds; intended for SHORT delays >> only (maximum depending on system clock, usually below 1 second). >> If all architectures followed the above suggestion, we could move >> the PPC implementation to common code: >> >> void __udelay(unsigned long usec) >> { >> ulong ticks = usec2ticks(usec); >> wait_ticks(ticks); >> } >> >> __udelay() can reliably be used before relocation. >> >> -> void udelay(unsigned long usec) >> >> Similar to __udelay() with the additional functionality to trigger >> the watchdog timer for long delays. >> >> >> >>> that will not be possible on most hardware without complicated code. >>> We have discussed that long ago... >> >> I am aware of this. >> >>> Well, you could try to understand: >>> tick=the "at hardware speed running" timer, if that's incrementing too fast >>> for >>> 32 bit "timeout" vars for reasonable timeouts (up to a minute?), >> >> See above. For short, high resolution timeouts you can use >> get_ticks() and friends. For long delays you can use get_timer(). >> >> Note that "reasonable timeouts (up to a minute?)" are only very >> infrequently needed, and don't need the high resolution of >> get_ticks(), so these would naturally be implemented on the base of >> get_timer(). >> >> >> We have been using this implementation for more than a decade on >> PowerPC. The only thing you need is a monotonous upward counting >> 64 bit "time base" counter where you can read the system ticks from. >> >> Best regards, >> >> Wolfgang Denk > > This proposal covers what I was thinking of (oubviously I had not looked into > PPC implementations) and the few differences with my proposal are not worth > fighting over, so overall I am fine with the above. > > Let us hear from others now, and if we reach an agreement, then we'll start > discussing implementation. > > Amicalement, This is already implemented functionally very closely (apart from factoring and the get_timer(void) change) to this in AT91, the only (academic) hitch is that it will burp a few billion years after each reset :) Check arch/arm/cpu/arm926ejs/at91/timer.c What bothers me is the need for 64 bit mul/div in each loop iteration, for CPUs without hardware for that this might slow down data transfer loops of the style u32 start_time = get_timer(); do { if ("data_ready") /* transfer a byte */ if (get_timer() - start_time > timeout) /* fail and exit loop */ } while (--"bytestodo" > 0); since get_timer() will be somewhat like: return (tick * 1000ULL) / tickspersec; As I stated before, tickspersec is a variable in, for example, AT91. So the expression cannot be optimized by the compiler. Reinhard _______________________________________________ U-Boot mailing list U-Boot@lists.denx.de http://lists.denx.de/mailman/listinfo/u-boot