Hi Stephen, On 19 December 2017 at 18:30, Stephen Warren <swar...@wwwdotorg.org> wrote: > From: Stephen Warren <swar...@nvidia.com> > > U-Boot typically uses a hard-coded value for the stack pointer before > relocation. Implement option SYS_INIT_SP_BSS_OFFSET to instead calculate > the initial SP at run-time. This is useful to avoid hard-coding addresses > into U-Boot, so that can be loaded and executed at arbitrary addresses and > thus avoid using arbitrary addresses at runtime. This option's value is > the offset added to &_bss_start in order to calculate the stack pointer. > This offset should be large enough so that the early malloc region, global > data (gd), and early stack usage do not overlap any appended DTB.
I don't see why this is an offset from bss_start - shouldn't it be bss_end? Also this seems error-prone since we don't know how large the DTB is. Can we improve this, e.g. by: - using binman to provide the stack start value or offset - checking the DTB size and automatically using the address immediately after it finishes (again I suppose binman could provide that) Regards, Simon _______________________________________________ U-Boot mailing list U-Boot@lists.denx.de https://lists.denx.de/listinfo/u-boot