I am going to start using SVN over the summer. The reason I do not use it right now is because I am at college and my school blocks almost every non-HTTP port in the book so it would be a pain to work with right now. If crosswire would be able to host it that would be great.

Yes, I am packaging SWORD and clucene with it for now. This is because neither of these will compile out of the box for the iPhone so I had to change a few things to get it to work so it is much easier to just distribute my modified version with the package. I still haven't been able to get a few parts of the library to compile at all, but they are non-essential, namely the install and ftp managers. I wrote my own module downloader/installer using iPhone native API calls. I also decided to do it using the HTTP mirror instead of FTP because of the previously mentioned college situation. Using FTP would make it impossible for thousands of users in similar situations to use the module downloader.

Ian
---------------
Dr!nk m0r3 J0lt ^_^

On Apr 20, 2009, at 12:37 AM, David Trotz wrote:

Ian,
I downloaded the latest PocketSword source code and have a couple of
questions/comments.
1) Are you using subversion or cvs? If not you really should consider it as this will encourage volunteers and increases transparency. I am pretty sure Troy wouldn't mind hosting this at the crosswire.org website. This is what we did for SwordReader. This also helps in the event you move on to bigger and better things because the source is easily accessible at the official
sword site.
2) I noticed you are packaging the sword source code as well as cluence. I would suggest not doing this but encouraging devs to grab either the latest
or some named version from their respective sources.
--
In Christ,
David Trotz


On 4/19/09 6:15 PM, "Ian Wagner" <iwagn...@students.bju.edu> wrote:

That's correct, but you would have to sign the application with a
separate provisioning profile that you create..


Ian
---------------
May the source be with you

On Apr 19, 2009, at 9:03 PM, David Trotz wrote:

So, let me understand this better. I have an iPhone developer
account, does
that mean I have my own 100 device count as well?
--
David

-----Original Message-----
From: Ian Wagner [mailto:iwagn...@students.bju.edu]
Sent: Sunday, April 19, 2009 5:46 PM
To: SWORD Developers' Collaboration Forum
Subject: Re: [sword-devel] iPhone developers?

Yes, very restrictive they are. The development provisioning profile
is separate, but each iPhone developer account is limited to 100
devices total. At the moment I'm a good ways off from my limit. I
won't add any more beta testers after the end of this week as is
posted on my site so I should have plenty of room if any other
developers wish to help out. Any developers that want in can send me
their device's UUID (see
http://www.ispeeddial.com/how-to-find-your-iphone-uuid/)
and I will add them to the provisioning profile. Then they will be
able to run the development version on their devices.

Ian
---------------
May the source be with you

On Apr 19, 2009, at 8:31 PM, David Trotz wrote:

Ian
That's new to me. I knew Apple was pretty restrictive to the release
of
apps, didn't realize it would have an impact on developing and
testing of
software. How will this affect the devs, I am assuming we also need
one of
those 100 slots? Anyhow I am very interested in helping out. I have
done a
significant amount of work on SwordReader for the Windows Mobile
platform
over the past year and a half and have just grown so tired of
windows on my
phone that I decided to jump ship and go with an iPhone.
Hopefully someone else will take on the SwordReader development, but
from my
experiences I am guessing that the Windows Mobile platform is a
dying breed.

In Christ,
David Trotz

-----Original Message-----
From: Ian Wagner [mailto:iwagn...@students.bju.edu]
Sent: Sunday, April 19, 2009 4:53 PM
To: SWORD Developers' Collaboration Forum
Subject: Re: [sword-devel] iPhone developers?

No, this will be a free application. The reason that I require sign-
ups is that it is impossible to release a version that will run on
just any iPhone/iPod touch because of Apple's code signing
requirements. Each device's UUID must be added to the provisioning
profile or the device will reject the app. The App Store of course
uses a different system, but that is handled by Apple, and I don't
want to release beta software to the App Store.

Ian
---------------
There's no place like 127.0.0.1
http://hiyono.dorms.bju.edu/ (only works @ BJU)

On Apr 19, 2009, at 7:48 PM, David Trotz wrote:

I too am interested in working with the iPhone devs on the iPhone
port. I am getting an iPhone later this week and just downloaded the
iPhone 2.2 SDK.
I am curious, why are you requiring sign-ups for beta testers? Are
you planning on selling this software at some point?
--
David Trotz

Ian Wagner wrote:
Yes, I am working on one in what spare time I have. Check out
http://pocketsword.net/
for details.

If anyone is interested, I am now opening this up for a beta test.
Sign-up details on the site.

Ian
---------------
There's no place like 127.0.0.1
http://hiyono.dorms.bju.edu/ (only works @ BJU)

On Jan 26, 2009, at 9:21 PM, Jake Spirek wrote:

Hi all -
is there anyone out there working on an iPhone version of the
SWORD project? I am looking to team up with people to make an app
with a great GUI and hopefully someday even be able to sync
bookmarks with the desktop versions.

Let me know!

thanks

Jake
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