It's my understanding that, in order to sign apps for use on an iPhone/iPod Touch, you have to enroll in the $99/yr iPhone SDK developer program. (Not just ADC.)

IMO, it would be nice to have a jailbreak/Cydia version of the app. These obviously reach a much smaller audience, but the whole culture is much more in line with the Linuxiness and hackery that tends to accompany free (as in GNU) software. A good example of AppStore and jailbreak/Cydia apps coexisting is the two versions of Wolfenstein 3-D for iPhone (which is not coincidentally also GPL). id software released their code for Wolfenstein 3-D on iPhone at roughly the same time they submitted the app to the AppStore. It was compiled and released via Cydia by someone in that community almost immediately. And some days later, it appeared in the AppStore for $5, being sold by id officially.

Folks will need to be careful, however, because Apple has licensing restrictions in place that say if you're part of the SDK developer program, you're not allowed to engage in jailbreak app development (or some such thing). See http://arstechnica.com/apple/news/2009/04/latest-iphone-developer-agreement-bans-jailbreaks.ars

--Chris


David Trotz wrote:
For in-house development that seems reasonable then for actual releases we
can use your profile. --
David

-----Original Message-----
From: Ian Wagner [mailto:iwagn...@students.bju.edu] Sent: Sunday, April 19, 2009 6:15 PM
To: SWORD Developers' Collaboration Forum
Subject: Re: [sword-devel] iPhone developers?

That's correct, but you would have to sign the application with a separate provisioning profile that you create..


Ian
---------------
May the source be with you

On Apr 19, 2009, at 9:03 PM, David Trotz wrote:

So, let me understand this better. I have an iPhone developer account, does
that mean I have my own 100 device count as well?
--
David

-----Original Message-----
From: Ian Wagner [mailto:iwagn...@students.bju.edu]
Sent: Sunday, April 19, 2009 5:46 PM
To: SWORD Developers' Collaboration Forum
Subject: Re: [sword-devel] iPhone developers?

Yes, very restrictive they are. The development provisioning profile
is separate, but each iPhone developer account is limited to 100
devices total. At the moment I'm a good ways off from my limit. I
won't add any more beta testers after the end of this week as is
posted on my site so I should have plenty of room if any other
developers wish to help out. Any developers that want in can send me
their device's UUID (see
http://www.ispeeddial.com/how-to-find-your-iphone-uuid/)
 and I will add them to the provisioning profile. Then they will be
able to run the development version on their devices.

Ian
---------------
May the source be with you

On Apr 19, 2009, at 8:31 PM, David Trotz wrote:

Ian
That's new to me. I knew Apple was pretty restrictive to the release
of
apps, didn't realize it would have an impact on developing and
testing of
software. How will this affect the devs, I am assuming we also need
one of
those 100 slots? Anyhow I am very interested in helping out. I have
done a
significant amount of work on SwordReader for the Windows Mobile
platform
over the past year and a half and have just grown so tired of
windows on my
phone that I decided to jump ship and go with an iPhone.
Hopefully someone else will take on the SwordReader development, but
from my
experiences I am guessing that the Windows Mobile platform is a
dying breed.

In Christ,
David Trotz

-----Original Message-----
From: Ian Wagner [mailto:iwagn...@students.bju.edu]
Sent: Sunday, April 19, 2009 4:53 PM
To: SWORD Developers' Collaboration Forum
Subject: Re: [sword-devel] iPhone developers?

No, this will be a free application. The reason that I require sign-
ups is that it is impossible to release a version that will run on
just any iPhone/iPod touch because of Apple's code signing
requirements. Each device's UUID must be added to the provisioning
profile or the device will reject the app. The App Store of course
uses a different system, but that is handled by Apple, and I don't
want to release beta software to the App Store.

Ian
---------------
There's no place like 127.0.0.1
http://hiyono.dorms.bju.edu/ (only works @ BJU)

On Apr 19, 2009, at 7:48 PM, David Trotz wrote:

I too am interested in working with the iPhone devs on the iPhone
port. I am getting an iPhone later this week and just downloaded the
iPhone 2.2 SDK.
I am curious, why are you requiring sign-ups for beta testers? Are
you planning on selling this software at some point?
--
David Trotz

Ian Wagner wrote:
Yes, I am working on one in what spare time I have. Check out
http://pocketsword.net/
for details.

If anyone is interested, I am now opening this up for a beta test.
Sign-up details on the site.

Ian
---------------
There's no place like 127.0.0.1
http://hiyono.dorms.bju.edu/ (only works @ BJU)

On Jan 26, 2009, at 9:21 PM, Jake Spirek wrote:

Hi all -
is there anyone out there working on an iPhone version of the
SWORD project? I am looking to team up with people to make an app
with a great GUI and hopefully someday even be able to sync
bookmarks with the desktop versions.

Let me know!

thanks

Jake
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