Hi Stefan - yes I have a set of soundman ones which Ive use don and off for
the last ten years - I have really weird shaped ears though so my
recordings dont work well on people with normal shaped heads ;)

On 9 January 2017 at 16:41, Stefan Schreiber <st...@mail.telepac.pt> wrote:

> Augustine Leudar wrote:
>
> Yes i just mean - when making a 3D sound installation you can use various
>> types of panning round a sphere (or whatever of speaker array). You seemed
>> to be saying ambisonics had a clear advantage over other types of panning
>> for 3D audio - I was just wondering what you saw as ambisonics' advantages
>> over VBAP.
>>
> I am really quite format-neutral... Did I claim such advantages?
>
> The only thing I wrote into this direction was that sound fields fit by
> its very nature very well to 360ยบ video and AR/VR. (Isotropy, 3D capability
> even at just 4 channels,  SF rotation is quite easy.)
>
>
> Otherwise, we came from the discussion of quadrophony (now recording
> history) - and then binaural recordings.
>
> I have recorded my own Binaural album using binaural
>> microphones - it doesnt work at all on speakers - and thats with my own
>> HRTF . Seeing as the claim has been made between "modern" binaural
>> recordings work on two speakers (not by you incidently) - lets hear one -
>> I
>> can guarantee you you will not hear a barber shaving the back of your head
>> on to loud speakers.
>>
>> I believe you would need certain filtering (problem: you would damage
> headphone representation - where binaural  recordings are supposed to
> shine!), or X-talk cancellation.
>
> The kunstkopf concept uses some (statistically) averaged HRTF. That you
> could do some good binaural recordings (just) with some simple in-ear
> microphones and your/our heads is probably just a claim by your local ear
> microphone producer...    ;-)
>
> https://en.wikipedia.org/wiki/Binaural_recording
>
> "For listening using conventional speaker-stereo, or mp3 players, a
> pinna-less dummy head may be preferable for quasi-binaural recording, such
> as the sphere microphone or Ambiophone. As a general rule, for true
> binaural results, an audio recording and reproduction system chain, from
> microphone to listener's brain, should contain one and only one set of
> pinnae (preferably the listener's own) and one head-shadow."
>
> Binaural stayed in the background due to the expensive, specialized
>> equipment required for quality recordings, and the requirement of
>> headphones for proper reproduction.
>>
>
>
> https://en.wikipedia.org/wiki/Dummy_head_recording
>
> "The dummy head is designed to replicate average sized human head and
> depending on the manufacturer may have a nose and mouth too. "
>
> Best,
>
> Stefan
>
> P.S.: No, I don't sell binaural recording equipment.     O:-)
>
>
> I've actually found Ambisonics to be worse compared to VBAP in
>> many situations and better in others - but generally I use Vbap or Dbap .
>> The only real advantage I can see of ambisonics is having one file that
>> can
>> be up or down mixed - but you can do that to a degree with Vbap files as
>> well.
>> In terms of one of these "modern" binaural recordings - I dont really know
>> what this means . ...
>>
>>
>
>> On 9 January 2017 at 03:49, Stefan Schreiber <st...@mail.telepac.pt>
>> wrote:
>>
>>
>>
>>> Augustine Leudar wrote:
>>>
>>> Spatial audio is as doused  snakeoil as the hifi world.
>>>
>>> I find this view a bit one-sided. At least this should not be related to
>>> our discussion...
>>>
>>> Sound localisation
>>>
>>>
>>>> is not a purely subjective affair -
>>>>
>>>> I didn't claim this.
>>>>
>>>>
>>> have there been any listening tests
>>>
>>>
>>>> which demosntrate binaural rendering is capable of creating anything
>>>> like
>>>> headphone spatialisation over two stereo loudspeakers ?
>>>>
>>>>
>>>>
>>> I am pretty sure that the kunstkopf proponents did some scientific
>>> listening tests.
>>>
>>>
>>> Anyway -- perhaps one of these "modern" inaural recording are available
>>>
>>>
>>>> online and we can judge for ourselves.
>>>>
>>>>
>>>>
>>>>
>>> There are plenty of CDs around, so you will find some content on YT,
>>> Spotify etc.
>>>
>>> I have neve rnotices any problems rendering ambisonics or vbap with
>>> dozens
>>>
>>>
>>>> of channels - or even WFS .  What do you mean by "you cant record audio
>>>> objects" ?
>>>>
>>>>
>>>>
>>>>
>>> What means "rendering vbap" at all? Vbap is "just" (3D) stereophonic
>>> panning.
>>>
>>> You could pan some spot mikes or audio objects into some loudspeaker
>>> layout. But you have to pan "something".
>>>
>>> http://legacy.spa.aalto.fi/research/cat/vbap/
>>>
>>>
>>> What do you mean by "you cant record audio
>>>
>>>
>>>> objects" ?
>>>>
>>>> I was referring to music and scene/ambiance  recording.
>>>>
>>>>
>>> Of course you can record some audio objects. This is not a complete
>>> recording yet... I admit that the citing above doesn't make a lot of
>>> sense,
>>> but in its context there was one:
>>>
>>> Stefan I am curious what are the advantages you see of
>>>
>>>
>>>>
>>>>
>>>>> ambisonics for 360 audio over say vbap aside from upmix downmix
>>>>> capability ?
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>> 1. You can't record audio objects. 2. You could reduce computational
>>>> complexity?
>>>>
>>>>
>>>>
>>>>
>>> I must again ask:  What does "vbap" actually means in your question.
>>> Because  it is not clear what should be "compared" at all. For me, VBAP
>>> (=
>>> panning technique) is always used in some specific context.  Is this
>>> context 7.1 or Dolby Atmos or DTS:X or...? You see what I mean,
>>> hopefully.
>>>
>>> Good night
>>>
>>> Stefan
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> On 9 January 2017 at 01:05, Stefan Schreiber <st...@mail.telepac.pt>
>>>
>>>
>>>> wrote:
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>> Augustine Leudar wrote:
>>>>>
>>>>> <> modern binaural recordings I've heard on speakers did not give
>>>>> excellent
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>> results they gave terrible results, aside from the fact the transfer
>>>>>> functions are messed up by room reflections and cross talk
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> Fair enough. But it seems that opinions about this seem to be vastly
>>>>> different. (The quality of binaural recordings represented via
>>>>> loudspeakers
>>>>> is judged to be about between "terrible" and "excellent", depending on
>>>>> listener....)
>>>>>
>>>>> it doesn't even
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>> work perfectly on headphones due to differences in individual hrtfs.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> No, quite obviously not "perfectly".  Listening results will depend a
>>>>> lot
>>>>> on the hrtf mismatch between dummy head and (individual) listener. And
>>>>> the
>>>>> perspective is fixed - you can't rotate some dummy  head recording!
>>>>>
>>>>> Transaural is supposed to be the the two speaker equivelant of binaural
>>>>> for
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>> speakers I know spat were due to release a new version that worked -
>>>>>> anyone
>>>>>> heard it ?
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> Ambiophonics could also  be used - as some already established form of
>>>>> X-talk cancellation.
>>>>>
>>>>> Stefan I am curious what are the advantages you see of
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>> ambisonics for 360 audio over say vbap aside from upmix downmix
>>>>>> capability ?
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> 1. You can't record audio objects. 2. You could reduce computational
>>>>> complexity?
>>>>>
>>>>> You didn't specify any  application details. (So I assume you referred
>>>>> to
>>>>> music recordings or VR.)
>>>>> Best regards,
>>>>>
>>>>> Stefan
>>>>>
>>>>>
>>>>>
>>>>> On Sunday, 8 January 2017, Bob Burton <b...@audiorents.com> wrote:
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>> 1997 "The year had started and finished with Mike (Oldfield)
>>>>>>> collaborating
>>>>>>> with David Bedford. To finish the year Mike played on the title track
>>>>>>> on
>>>>>>> Bedford's 5th studio LPInstructions for Angels (V2090). Surprisingly,
>>>>>>> the
>>>>>>> track on which Mike appeared was recorded live at Worcester Cathedral
>>>>>>> on
>>>>>>> the Rolling Stones mobile recording studio. This track is quite
>>>>>>> breathtaking, with Bedford playing the cathedrals organ and Mike
>>>>>>> playing
>>>>>>> guitar, the natural acoustics of the cathedral make it sound quite
>>>>>>> awesome.
>>>>>>> Finally, the complete LP was mixed at Mike's Througham studio in BBC
>>>>>>> Matrix
>>>>>>> H Quad which was also stereo compatible."
>>>>>>>
>>>>>>> https://youtu.be/hRIadP2XMgc
>>>>>>> -------------- next part --------------
>>>>>>> An HTML attachment was scrubbed...
>>>>>>> URL: <https://mail.music.vt.edu/mailman/private/sursound/
>>>>>>> attachments/20170107/65d28b1e/attachment.html>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>> Sursound mailing list
>>>>> Sursound@music.vt.edu
>>>>> https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe
>>>>> here,
>>>>> edit account or options, view archives and so on.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>
>>
>>
>>
>>
>
> _______________________________________________
> Sursound mailing list
> Sursound@music.vt.edu
> https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here,
> edit account or options, view archives and so on.
>



-- 
Augustine Leudar
Artistic Director Magik Door LTD
Company Number : NI635217
Registered 63 Ballycoan rd,
Belfast BT88LL
-------------- next part --------------
An HTML attachment was scrubbed...
URL: 
<https://mail.music.vt.edu/mailman/private/sursound/attachments/20170109/786a227d/attachment.html>
_______________________________________________
Sursound mailing list
Sursound@music.vt.edu
https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit 
account or options, view archives and so on.

Reply via email to