I understand - most of my stuff is site specific so thus my views. If
scalability and portability are important to you - you might also want to
check out Dolby and DTS's competing new object based 3D audio software  -
no idea how easy it is to get your hands on Dolbys - but DTS should be
approachable. DTS say their system lets you put in the speaker array map
and then the file adjusts to the array -  so one file is compatable with
multiple arrays., not sure about Dolbys.

On 9 February 2016 at 22:59, Martin Dupras <martindup...@gmail.com> wrote:

> I have found amplitude planning effective in some circumstances, but I
> find that it's not portable, e.g. I can't deploy the same to a
> different speaker arrangement, and I can't scale it down to a smaller
> array while composing, among other issues.
>
> I did funnily enough do some basic experiments with Distance-Based
> Amplitude Panning with reasonably good results, I just haven't gone
> much further. I've used it in some site-specific installation work to
> good effect, but again it didn't strike me as being particularly
> scalable or portable, hence why Ambisonics is still my first choice.
>
> - martin
>
>
> On 9 February 2016 at 22:47, Augustine Leudar <augustineleu...@gmail.com>
> wrote:
> > I have found amplitude panning to be more effective for some
> applications.
> >
> > On 9 February 2016 at 22:42, Martin Dupras <martindup...@gmail.com>
> wrote:
> >
> >> > Out of curiosity - can I ask why you want to use ambisonics as
> opposed to
> >> > other spatial audio techniques ?
> >>
> >> I'm not sure how to answer. What other techniques did you have in
> >> mind? The reasons are several: I understand at least to some extent
> >> Ambisonics, and I have some (but limited) experience doing it in a
> >> planer array; Ambisonics are flexible and scalable; compatible with
> >> some B-format that my colleagues and I have realised already and will
> >> create in the near future; and can be implemented in the software that
> >> I use (largely PureData and SuperCollider.)
> >>
> >> I don't really see which techniques seriously compete with Ambisonics,
> >> but I'll very happily check them out if you point me to them.
> >>
> >> - martin
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> >
> >
> >
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