It's also worth checking out Richard Furse's libraries. There are quite a lot of interesting manipulators, along with various renderers for many different platforms. We have been very happy.
http://www.blueripplesound.com/ Ben On Wed, Jul 22, 2015 at 10:50 AM, David McGriffy <da...@mcgriffy.com> wrote: > Henk, > > Sounds like a fun project. I have run into some other folks using the > Kolor Eyes player as well. > > I may have just the thing for your new player. I have been working for a > while on a new ambisonic library I'm calling VVSDK. It does all the things > you need, rotate, decode, binaural, and can include my latest A to B-Format > conversion code. > > Early versions are already in use in the VR and acoustic measurement > communities and I use the same library as the back end for my own new > plugins. All this and more should be generally available as soon as I can > do the tedious bits like choosing license types, upgrading websites, etc., > but I am ready to talk about individual projects such as yours immediately. > > David McGriffy > vvaudio.com > > On Wed, Jul 22, 2015 at 9:30 AM, Marc Lavallée <m...@hacklava.net> wrote: > > > Hello Henk. > > > > On Wed, 22 Jul 2015 12:38:53 +0200, "Henk | Spook.fm" wrote : > > > My question is: Who can help us find the best libraries for > > > ambisonics audio to use in the 360 Video player. > > > > I started a similar project, for the web: http://ambisonic.xyz/ > > A new version (working, but not yet published) will be "full sphere". > > > > > So far we have come up with the following: > > > > > > you can seem to play ambisonics files with these: > > > > > > https://github.com/ComposersDesktop/CDP7/tree/b085aa141fa93c98ae137feae5e7c58d656ddfdd/dev/externals/mctools > > > and > > > http://www.mega-nerd.com/libsndfile/ > > > > > > Are these the same? > > > > Short answer: no. > > > > > which one would be best for this project? > > > > I created a batch processor to convert and compress ambisonic files, > > using a combination of command-line utilities from the mctools and > > libsndfile, and others. To be published, eventually... > > > > > Are there other options for rotation? People have experience with > > > these libraries? Which one would be best for this project? > > > > I use the h1b_rotate.dsp Faust processor from ADT (by Aaron Heller): > > https://bitbucket.org/ambidecodertoolbox/adt/ > > It provides a rotation transformation for each axis (yaw, pitch, roll). > > > > > Where can I find the best HRTFs? > > > > Try the ones from the ATK "kernels". > > > > > Which one is a good starting point for the “average” head? > > > > From the ATK kernels, there's the HRIRs based on the "spherical" model > > by Richard O. Duda (number 4 is the average, other variations > > correspond to smaller and bigger spheres). > > > > Try my player on ambisonic.xyz... > > > > There's also the hb1_to_binaural.dsp Faust processor from ADT, also > > based on the spherical model. The spherical model is is for "horizontal > > only" decoding, but for interactive media it's not a serious problem. > > > > > If anyone has some suggestions or tips for this project it is very > > > much appreciated. > > > > I hope it helps. > > > > > I will keep this group informed about future progress. > > > > Please do! > > > > Marc > > > > > > > > thank you, > > > > > > Henk van Engelen > > > > > > Rapenburgerstraat 109 > > > 1011 VL Amsterdam > > > > > > T: +31615555694 > > > M: h...@spook.fm > > > > > > Spook.fm | Facebook > > > > > > -------------- next part -------------- > > > An HTML attachment was scrubbed... > > > URL: > > > < > > > https://mail.music.vt.edu/mailman/private/sursound/attachments/20150722/429aad75/attachment.html > > > > > > -------------- next part -------------- A non-text attachment was > > > scrubbed... 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